Functional networkevent validation, functional single player saving, requireditem ui texts, titlescreen & loading

This commit is contained in:
Regalis
2015-07-19 02:44:42 +03:00
parent 237df18765
commit baa207985c
78 changed files with 1237 additions and 596 deletions
@@ -56,6 +56,15 @@
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</Compile>
</ItemGroup>
<ItemGroup>
<Compile Include="SmallFont.spritefont">
<SubType>Designer</SubType>
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
<Name>SmallFont</Name>
<Importer>FontDescriptionImporter</Importer>
<Processor>FontDescriptionProcessor</Processor>
</Compile>
</ItemGroup>
<Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
<!--
To modify your build process, add your task inside one of the targets below and uncomment it.