Functional networkevent validation, functional single player saving, requireditem ui texts, titlescreen & loading
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@@ -132,7 +132,7 @@ namespace Subsurface
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public void DrawListLine(SpriteBatch spriteBatch, Vector2 pos, Color color)
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{
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spriteBatch.DrawString(GUI.font, name, pos, color);
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spriteBatch.DrawString(GUI.Font, name, pos, color);
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}
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}
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