Functional networkevent validation, functional single player saving, requireditem ui texts, titlescreen & loading
This commit is contained in:
@@ -50,6 +50,8 @@ namespace Subsurface
|
||||
|
||||
public bool Close(GUIButton button, object obj)
|
||||
{
|
||||
if (parent != null) parent.RemoveChild(this);
|
||||
|
||||
messageBoxes.Dequeue();
|
||||
return true;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user