Functional networkevent validation, functional single player saving, requireditem ui texts, titlescreen & loading
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@@ -12,7 +12,7 @@
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<GuiFrame rect="0,0,0.3,0.3" alignment="Center" color="0.0,0.0,0.0,0.8"/>
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</Engine>
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<ConnectionPanel canbeselected = "true">
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<ConnectionPanel canbeselected = "true" msg="Rewire [Screwdriver]">
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<requireditem name="Screwdriver" type="Equipped"/>
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<input name="power_in"/>
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<input name="set_force"/>
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@@ -37,7 +37,7 @@
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<ScreenOverlay texture="Content/Items/Engine/radarOverlay.png" origin="0.5,0.5"/>
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</Radar>
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<ConnectionPanel canbeselected = "true">
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<ConnectionPanel canbeselected = "true" msg="Rewire [Screwdriver]">
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<requireditem name="Screwdriver" type="Equipped"/>
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<input name="velocity_in"/>
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<output name="velocity_x_out"/>
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