Functional networkevent validation, functional single player saving, requireditem ui texts, titlescreen & loading
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@@ -7,10 +7,10 @@
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<Sprite texture ="button.png" depth="0.8"/>
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<Controller userpos="0" direction ="None" canbepicked = "true">
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<RequiredItem name="ID Card" type="Picked"/>
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<RequiredItem name="ID Card" type="Picked" msg="UNAUTHORIZED ACCESS"/>
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</Controller>
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<ConnectionPanel canbeselected = "true">
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<ConnectionPanel canbeselected = "true" msg="Rewire [Screwdriver]">
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<RequiredItem name="Screwdriver" type="Equipped"/>
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<output name="signal_out"/>
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</ConnectionPanel>
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