Functional networkevent validation, functional single player saving, requireditem ui texts, titlescreen & loading

This commit is contained in:
Regalis
2015-07-19 02:44:42 +03:00
parent 237df18765
commit baa207985c
78 changed files with 1237 additions and 596 deletions
@@ -7,10 +7,10 @@
<Sprite texture ="button.png" depth="0.8"/>
<Controller userpos="0" direction ="None" canbepicked = "true">
<RequiredItem name="ID Card" type="Picked"/>
<RequiredItem name="ID Card" type="Picked" msg="UNAUTHORIZED ACCESS"/>
</Controller>
<ConnectionPanel canbeselected = "true">
<ConnectionPanel canbeselected = "true" msg="Rewire [Screwdriver]">
<RequiredItem name="Screwdriver" type="Equipped"/>
<output name="signal_out"/>
</ConnectionPanel>