Functional networkevent validation, functional single player saving, requireditem ui texts, titlescreen & loading

This commit is contained in:
Regalis
2015-07-19 02:44:42 +03:00
parent 237df18765
commit baa207985c
78 changed files with 1237 additions and 596 deletions
+2 -2
View File
@@ -336,8 +336,8 @@ namespace Subsurface
Limb head = GetLimb(LimbType.Head);
Limb tail = GetLimb(LimbType.Tail);
head.body.ApplyTorque(head.Mass * Dir * 0.1f);
tail.body.ApplyTorque(tail.Mass * -Dir * 0.1f);
if (head != null) head.body.ApplyTorque(head.Mass * Dir * 0.1f);
if (tail != null) tail.body.ApplyTorque(tail.Mass * -Dir * 0.1f);
}
public override void Flip()