Working NetworkingService without net vars
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committed by
Maplewheels
parent
87dc9be10e
commit
ba10d9d031
+16
-10
@@ -6,26 +6,32 @@ using Barotrauma.Networking;
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namespace Barotrauma.LuaCs;
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internal delegate void NetMessageReceived(IReadMessage netMessage);
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#if CLIENT
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public delegate void NetMessageReceived(IReadMessage netMessage);
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#elif SERVER
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public delegate void NetMessageReceived(IReadMessage netMessage, NetworkConnection connection);
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#endif
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internal partial interface INetworkingService : IReusableService, ILuaCsNetworking, IEntityNetworkingService
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public interface INetworkingService : IReusableService, ILuaCsNetworking, IEntityNetworkingService
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{
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bool IsActive { get; }
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bool IsSynchronized { get; }
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public IWriteMessage Start(Guid netId);
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public void Receive(Guid netId, NetMessageReceived action);
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IWriteMessage Start(string netId);
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IWriteMessage Start(Guid netId);
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void Receive(string netId, NetMessageReceived action);
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void Receive(Guid netId, NetMessageReceived action);
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#if SERVER
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public void Send(IWriteMessage netMessage, NetworkConnection connection = null, DeliveryMethod deliveryMethod = DeliveryMethod.Reliable);
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void SendToClient(IWriteMessage netMessage, NetworkConnection connection = null, DeliveryMethod deliveryMethod = DeliveryMethod.Reliable);
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#elif CLIENT
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public void Send(IWriteMessage netMessage, DeliveryMethod deliveryMethod = DeliveryMethod.Reliable);
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void SendToServer(IWriteMessage netMessage, DeliveryMethod deliveryMethod = DeliveryMethod.Reliable);
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#endif
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}
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public interface IEntityNetworkingService
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{
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public Guid GetNetworkIdForInstance(INetworkSyncVar var);
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public void RegisterNetVar(INetworkSyncVar netVar);
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public void SendNetVar(INetworkSyncVar netVar);
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Guid GetNetworkIdForInstance(INetworkSyncVar var);
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void RegisterNetVar(INetworkSyncVar netVar);
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void SendNetVar(INetworkSyncVar netVar);
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}
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