Working NetworkingService without net vars
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committed by
Maplewheels
parent
87dc9be10e
commit
ba10d9d031
+5
-3
@@ -47,7 +47,7 @@ class LuaScriptManagementService : ILuaScriptManagementService, ILuaDataService
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private readonly ILuaCsTimer _luaCsTimer;
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private readonly IDefaultLuaRegistrar _defaultLuaRegistrar;
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private readonly IPluginManagementService _pluginManagementService;
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//private readonly ILuaCsNetworking _luaCsNetworking;
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private readonly INetworkingService _networkingService;
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//private readonly ILuaCsUtility _luaCsUtility;
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public LuaScriptManagementService(
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@@ -58,9 +58,9 @@ class LuaScriptManagementService : ILuaScriptManagementService, ILuaDataService
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IDefaultLuaRegistrar defaultLuaRegistrar,
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ILuaScriptServicesConfig luaScriptServicesConfig,
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IPluginManagementService pluginManagementService,
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INetworkingService networkingService,
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LuaGame luaGame,
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IEventService eventService,
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//ILuaCsNetworking luaCsNetworking,
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//ILuaCsUtility luaCsUtility,
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ILuaCsTimer luaCsTimer
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)
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@@ -72,6 +72,7 @@ class LuaScriptManagementService : ILuaScriptManagementService, ILuaDataService
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_luaScriptServicesConfig = luaScriptServicesConfig;
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_loggerService = loggerService;
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_pluginManagementService = pluginManagementService;
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_networkingService = networkingService;
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_luaGame = luaGame;
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_eventService = eventService;
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@@ -192,6 +193,7 @@ class LuaScriptManagementService : ILuaScriptManagementService, ILuaDataService
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UserData.RegisterType(typeof(ILuaScriptResourceInfo));
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UserData.RegisterType(typeof(IResourceInfo));
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UserData.RegisterType(typeof(IUserDataDescriptor));
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UserData.RegisterType(typeof(INetworkingService));
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new LuaConverters(_script).RegisterLuaConverters();
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@@ -211,7 +213,7 @@ class LuaScriptManagementService : ILuaScriptManagementService, ILuaDataService
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_script.Globals["Hook"] = _eventService;
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_script.Globals["Timer"] = _luaCsTimer;
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_script.Globals["File"] = UserData.CreateStatic<LuaCsFile>();
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//_script.Globals["Networking"] = _luaCsNetworking;
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_script.Globals["Networking"] = _networkingService;
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//_script.Globals["Steam"] = Steam;
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if (GameMain.LuaCs.IsCsEnabled)
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