(4c111302a) Fixed Shuttle Shell A01/A02 colliders not being resized according to the size of the wall
This commit is contained in:
@@ -606,7 +606,7 @@ namespace Barotrauma
|
||||
.ThenByDescending(a => a.Strength).FirstOrDefault();
|
||||
if (affliction.DamagePerSecond > 0 || affliction.Strength > 0)
|
||||
{
|
||||
var limbHealth = GetMatchingLimbHealth(affliction);
|
||||
var limbHealth = GetMathingLimbHealth(affliction);
|
||||
if (limbHealth != null)
|
||||
{
|
||||
selectedLimbIndex = limbHealths.IndexOf(limbHealth);
|
||||
|
||||
Reference in New Issue
Block a user