(4c111302a) Fixed Shuttle Shell A01/A02 colliders not being resized according to the size of the wall

This commit is contained in:
Joonas Rikkonen
2019-05-23 16:26:51 +03:00
parent aab7b3ff16
commit b8ebf34c38
5 changed files with 47 additions and 17 deletions
@@ -606,7 +606,7 @@ namespace Barotrauma
.ThenByDescending(a => a.Strength).FirstOrDefault();
if (affliction.DamagePerSecond > 0 || affliction.Strength > 0)
{
var limbHealth = GetMatchingLimbHealth(affliction);
var limbHealth = GetMathingLimbHealth(affliction);
if (limbHealth != null)
{
selectedLimbIndex = limbHealths.IndexOf(limbHealth);