Fixed railgun shells not detonating their contents on impact
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@@ -94,6 +94,8 @@
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<StatusEffect type="OnActive" target="This">
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<StatusEffect type="OnActive" target="This">
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<ParticleEmitter particle="bubbles" anglemin="0" anglemax="360" particleamount="10" velocitymin="0" velocitymax="50" scalemin="2" scalemax="5"/>
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<ParticleEmitter particle="bubbles" anglemin="0" anglemax="360" particleamount="10" velocitymin="0" velocitymax="50" scalemin="2" scalemax="5"/>
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</StatusEffect>
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</StatusEffect>
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<StatusEffect type="OnImpact" target="Contained" Condition="-100.0"/>
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</Projectile>
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</Projectile>
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<ItemContainer hideitems="true" capacity="1" canbeselected = "true">
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<ItemContainer hideitems="true" capacity="1" canbeselected = "true">
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@@ -130,6 +132,8 @@
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<StatusEffect type="OnActive" target="This">
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<StatusEffect type="OnActive" target="This">
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<ParticleEmitter particle="bubbles" anglemin="0" anglemax="360" particleamount="10" velocitymin="0" velocitymax="50" scalemin="2" scalemax="5"/>
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<ParticleEmitter particle="bubbles" anglemin="0" anglemax="360" particleamount="10" velocitymin="0" velocitymax="50" scalemin="2" scalemax="5"/>
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</StatusEffect>
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</StatusEffect>
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<StatusEffect type="OnImpact" target="Contained" Condition="-100.0"/>
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</Projectile>
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</Projectile>
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<ItemContainer hideitems="true" capacity="1" canbeselected = "true">
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<ItemContainer hideitems="true" capacity="1" canbeselected = "true">
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