Refactor and fix #56

This commit is contained in:
Evil Factory
2022-04-15 19:05:24 -03:00
parent d71a06a465
commit b7395bedea
35 changed files with 144 additions and 97 deletions
@@ -700,7 +700,7 @@ namespace Barotrauma
var tempBuffer = new ReadWriteMessage();
WriteStatus(tempBuffer);
if (msgLengthBeforeStatus + tempBuffer.LengthBytes >= 255 && restrictMessageSize && GameMain.LuaCs.networking.restrictMessageSize)
if (msgLengthBeforeStatus + tempBuffer.LengthBytes >= 255 && restrictMessageSize && GameMain.LuaCs.Networking.restrictMessageSize)
{
msg.Write(false);
if (msgLengthBeforeStatus < 255)