(7a85fb03d) Added: Possibility to access any tutorial in a debug build
This commit is contained in:
@@ -57,8 +57,8 @@ namespace Barotrauma.Items.Components
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
Vector2 rightPos = new Vector2(x + width - 110 * GUI.xScale, y + 80 * GUI.yScale);
|
Vector2 rightPos = new Vector2(x + width - 130 * GUI.xScale, y + 80 * GUI.yScale);
|
||||||
Vector2 leftPos = new Vector2(x + 110 * GUI.xScale, y + 80 * GUI.yScale);
|
Vector2 leftPos = new Vector2(x + 130 * GUI.xScale, y + 80 * GUI.yScale);
|
||||||
|
|
||||||
Vector2 rightWirePos = new Vector2(x + width - 5 * GUI.xScale, y + 30 * GUI.yScale);
|
Vector2 rightWirePos = new Vector2(x + width - 5 * GUI.xScale, y + 30 * GUI.yScale);
|
||||||
Vector2 leftWirePos = new Vector2(x + 5 * GUI.xScale, y + 30 * GUI.yScale);
|
Vector2 leftWirePos = new Vector2(x + 5 * GUI.xScale, y + 30 * GUI.yScale);
|
||||||
|
|||||||
@@ -613,12 +613,16 @@ namespace Barotrauma
|
|||||||
if (i < completedTutorials + 1)
|
if (i < completedTutorials + 1)
|
||||||
{
|
{
|
||||||
(tutorialList.Content.GetChild(i) as GUITextBlock).TextColor = Color.LightGreen;
|
(tutorialList.Content.GetChild(i) as GUITextBlock).TextColor = Color.LightGreen;
|
||||||
|
#if !DEBUG
|
||||||
(tutorialList.Content.GetChild(i) as GUITextBlock).CanBeFocused = true;
|
(tutorialList.Content.GetChild(i) as GUITextBlock).CanBeFocused = true;
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
(tutorialList.Content.GetChild(i) as GUITextBlock).TextColor = Color.Gray;
|
(tutorialList.Content.GetChild(i) as GUITextBlock).TextColor = Color.Gray;
|
||||||
|
#if !DEBUG
|
||||||
(tutorialList.Content.GetChild(i) as GUITextBlock).CanBeFocused = false;
|
(tutorialList.Content.GetChild(i) as GUITextBlock).CanBeFocused = false;
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user