Merge branch 'master' of https://github.com/Regalis11/Barotrauma
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@@ -9,6 +9,7 @@
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<Door canbeselected="true">
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<Sprite texture ="door.png" sourcerect="80,0,19,208" depth="0.05" origin="0.5,0.0"/>
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<WeldedSprite texture ="door.png" sourcerect="99,0,32,188" depth="0.0" origin="0.5,0.5"/>
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<BrokenSprite texture ="door.png" sourcerect="133,0,58,208" depth="0.051" origin="0.5,0.0" scale="true"/>
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<sound file="door.ogg" type="OnUse" range="500.0"/>
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</Door>
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@@ -32,11 +33,12 @@
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linkable="true"
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>
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<Sprite texture ="door.png" sourcerect="1,0,48,208" depth="0.01" origin="0.5,0.5"/>
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<Sprite texture="door.png" sourcerect="1,0,48,208" depth="0.01" origin="0.5,0.5"/>
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<Door window="0,-32,10,75" canbeselected="true">
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<Sprite texture ="door.png" sourcerect="56,0,19,208" depth="0.05" origin="0.5,0.0"/>
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<WeldedSprite texture ="door.png" sourcerect="9,0,32,188" depth="0.0" origin="0.5,0.5"/>
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<Sprite texture="door.png" sourcerect="56,0,19,208" depth="0.05" origin="0.5,0.0"/>
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<WeldedSprite texture="door.png" sourcerect="9,0,32,188" depth="0.0" origin="0.5,0.5"/>
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<BrokenSprite texture="door.png" sourcerect="192,0,40,208" depth="0.051" origin="0.5,0.0" scale="true"/>
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<sound file="door.ogg" type="OnUse" range="500.0"/>
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</Door>
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@@ -60,11 +62,12 @@
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linkable="true"
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>
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<Sprite texture ="door.png" sourcerect="0,209,128,46" depth="0.01" origin="0.5,0.5"/>
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<Sprite texture="hatch.png" sourcerect="0,0,128,46" depth="0.01" origin="0.5,0.5"/>
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<Door canbeselected="true" horizontal="true">
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<Sprite texture ="door.png" sourcerect="128,208,128,19" depth="0.05" origin="0.0,0.5"/>
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<WeldedSprite texture ="door.png" sourcerect="0,148,108,33" depth="0.0" origin="0.5,0.5"/>
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<Sprite texture="hatch.png" sourcerect="128,0,128,19" depth="0.05" origin="0.0,0.5"/>
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<WeldedSprite texture="hatch.png" sourcerect="0,56,108,33" depth="0.0" origin="0.5,0.5"/>
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<BrokenSprite texture="hatch.png" sourcerect="128,21,128,58" depth="0.051" origin="0.0,0.5" scale="true"/>
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<sound file="door.ogg" type="OnUse" range="500.0"/>
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</Door>
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After Width: | Height: | Size: 30 KiB |
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