ItemComponent GUIFrames, functional steering, radar, separate power and signals, improved d.gz, tweak swimming

This commit is contained in:
Regalis
2015-06-29 23:51:01 +03:00
parent 004608acd8
commit b493ed2b39
42 changed files with 473 additions and 182 deletions
@@ -38,7 +38,7 @@ namespace Subsurface.Items.Components
sprite.Draw(spriteBatch, new Vector2(item.Position.X, -item.Position.Y), 0.0f, 1.0f, Microsoft.Xna.Framework.Graphics.SpriteEffects.None);
}
public override void ReceiveSignal(string signal, Connection connection, Item sender)
public override void ReceiveSignal(string signal, Connection connection, Item sender, float power=0.0f)
{
switch (connection.name)
{