ItemComponent GUIFrames, functional steering, radar, separate power and signals, improved d.gz, tweak swimming
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@@ -53,7 +53,7 @@ namespace Subsurface.Items.Components
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}
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}
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public override void ReceiveSignal(string signal, Connection connection, Item sender)
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public override void ReceiveSignal(string signal, Connection connection, Item sender, float power=0.0f)
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{
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switch (connection.name)
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{
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@@ -135,7 +135,7 @@ namespace Subsurface.Items.Components
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// return false;
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//}
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public void SendSignal(string signal, Item sender)
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public void SendSignal(string signal, Item sender, float power)
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{
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for (int i = 0; i<MaxLinked; i++)
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{
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@@ -146,7 +146,7 @@ namespace Subsurface.Items.Components
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foreach (ItemComponent ic in recipient.item.components)
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{
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ic.ReceiveSignal(signal, recipient, sender);
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ic.ReceiveSignal(signal, recipient, sender, power);
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}
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}
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}
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@@ -38,7 +38,7 @@ namespace Subsurface.Items.Components
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sprite.Draw(spriteBatch, new Vector2(item.Position.X, -item.Position.Y), 0.0f, 1.0f, Microsoft.Xna.Framework.Graphics.SpriteEffects.None);
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}
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public override void ReceiveSignal(string signal, Connection connection, Item sender)
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public override void ReceiveSignal(string signal, Connection connection, Item sender, float power=0.0f)
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{
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switch (connection.name)
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{
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@@ -9,11 +9,11 @@ namespace Subsurface.Items.Components
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{
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}
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public override void ReceiveSignal(string signal, Connection connection, Item sender)
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public override void ReceiveSignal(string signal, Connection connection, Item sender, float power=0.0f)
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{
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if (connection.name != "signal_in") return;
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item.SendSignal(signal=="0" ? "1" : "0", "signal_out", item);
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item.SendSignal(signal=="0" ? "1" : "0", "signal_out");
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}
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}
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}
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@@ -28,7 +28,7 @@ namespace Subsurface.Items.Components
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{
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}
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public override void ReceiveSignal(string signal, Connection connection, Item sender)
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public override void ReceiveSignal(string signal, Connection connection, Item sender, float power=0.0f)
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{
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switch (connection.name)
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{
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@@ -44,11 +44,11 @@ namespace Subsurface.Items.Components
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}
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catch
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{
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item.SendSignal("ERROR", "signal_out", item);
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item.SendSignal("ERROR", "signal_out");
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return;
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}
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item.SendSignal(success ? output : "0", "signal_out", item);
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item.SendSignal(success ? output : "0", "signal_out");
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break;
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case "set_output":
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