(bcb06cc5c) Unstable v0.9.9.0
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@@ -21,7 +21,7 @@ namespace Barotrauma
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}
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}
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public override bool AssignTeamIDs(List<Client> clients)
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public override void AssignTeamIDs(List<Client> clients)
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{
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List<Client> randList = new List<Client>(clients);
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for (int i = 0; i < randList.Count; i++)
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@@ -44,7 +44,6 @@ namespace Barotrauma
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randList[i].TeamID = Character.TeamType.Team2;
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}
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}
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return true;
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}
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public override void Update(float deltaTime)
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@@ -76,8 +75,8 @@ namespace Barotrauma
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}
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else
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{
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teamDead[0] = crews[0].All(c => c.IsDead || c.IsUnconscious);
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teamDead[1] = crews[1].All(c => c.IsDead || c.IsUnconscious);
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teamDead[0] = crews[0].All(c => c.IsDead || c.IsIncapacitated);
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teamDead[1] = crews[1].All(c => c.IsDead || c.IsIncapacitated);
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}
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if (state == 0)
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@@ -6,7 +6,15 @@ namespace Barotrauma
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{
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public override void ServerWriteInitial(IWriteMessage msg, Client c)
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{
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item.WriteSpawnData(msg, item.ID);
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msg.Write(usedExistingItem);
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if (usedExistingItem)
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{
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msg.Write(item.ID);
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}
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else
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{
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item.WriteSpawnData(msg, item.ID);
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}
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}
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}
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}
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