Fixed far-away AI characters staying disabled when switching control to them + minor optimization

This commit is contained in:
Joonas Rikkonen
2017-07-11 20:01:49 +03:00
parent 935b1ff837
commit af1a681da0
3 changed files with 8 additions and 6 deletions
@@ -14,6 +14,7 @@
//if a Character is further than this from the sub, the server will ignore it
//(in display units)
public const float CharacterIgnoreDistance = 20000.0f;
public const float CharacterIgnoreDistanceSqr = CharacterIgnoreDistance * CharacterIgnoreDistance;
//how much the physics body of an item has to move until the server
//send a position update to clients (in sim units)