wip, net hook class
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@@ -0,0 +1,255 @@
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using System;
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using System.Linq;
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using System.Reflection;
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using MoonSharp.Interpreter;
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using HarmonyLib;
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using System.Collections.Generic;
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using System.Text;
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namespace Barotrauma
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{
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using NetHookMethod = Func<object[], object>;
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using HookMethod = Func<object, Dictionary<string, object>, object>;
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partial class NetHook
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{
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public NetHook()
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{
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_hookPrefixMethods = new Dictionary<long, HashSet<Tuple<string, HookMethod>>>();
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_hookPostfixMethods = new Dictionary<long, HashSet<Tuple<string, HookMethod>>>();
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}
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private Dictionary<string, List<NetHookMethod>> hookFunctions = new Dictionary<string, List<NetHookMethod>>();
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private static Dictionary<long, HashSet<Tuple<string, HookMethod>>> _hookPrefixMethods;
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private static Dictionary<long, HashSet<Tuple<string, HookMethod>>> _hookPostfixMethods;
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private Queue<Tuple<float, NetHookMethod, object[]>> queuedFunctionCalls = new Queue<Tuple<float, NetHookMethod, object[]>>();
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public enum HookMethodType
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{
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Before, After
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}
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static void _hookNetPatch(MethodBase __originalMethod, object[] __args, object __instance, out object result, HookMethodType hookMethodType)
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{
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result = null;
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#if CLIENT
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if (GameMain.GameSession?.IsRunning == false && GameMain.IsSingleplayer)
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return;
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#endif
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try
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{
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var funcAddr = ((long)__originalMethod.MethodHandle.GetFunctionPointer());
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HashSet<Tuple<string, HookMethod>> methodSet = null;
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switch (hookMethodType)
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{
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case HookMethodType.Before:
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_hookPrefixMethods.TryGetValue(funcAddr, out methodSet);
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break;
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case HookMethodType.After:
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_hookPostfixMethods.TryGetValue(funcAddr, out methodSet);
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break;
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default:
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break;
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}
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if (methodSet != null)
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{
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var @params = __originalMethod.GetParameters();
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var ptable = new Dictionary<string, object>();
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for (int i = 0; i < @params.Length; i++)
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{
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ptable.Add(@params[i].Name, __args[i]);
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}
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foreach (var tuple in methodSet)
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{
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result = tuple.Item2(__instance, ptable);
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}
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}
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}
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catch (Exception ex)
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{
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GameMain.Net.HandleException(ex, null);
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}
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}
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private const BindingFlags DefaultBindingFlags = BindingFlags.Static | BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic;
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public void HookMethod(string identifier, MethodInfo methodInfo, HookMethod hookMethod, HookMethodType hookMethodType = HookMethodType.Before)
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{
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if (identifier == null || methodInfo == null || methodInfo == null) throw new ArgumentNullException("All 'HookMethod' arguments must not be null.");
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identifier = identifier.ToLower();
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var funcAddr = ((long)methodInfo.MethodHandle.GetFunctionPointer());
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var patches = Harmony.GetPatchInfo(methodInfo);
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if (hookMethodType == HookMethodType.Before)
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{
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if (methodInfo.ReturnType == typeof(void))
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{
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if (patches == null || patches.Prefixes == null || patches.Prefixes.Find(patch => patch.PatchMethod == hookMethod.Method) == null)
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{
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GameMain.Net.harmony.Patch(methodInfo, prefix: new HarmonyMethod(hookMethod.Method));
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}
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}
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else
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{
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if (patches == null || patches.Prefixes == null || patches.Prefixes.Find(patch => patch.PatchMethod == hookMethod.Method) == null)
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{
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GameMain.Net.harmony.Patch(methodInfo, prefix: new HarmonyMethod(hookMethod.Method));
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}
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}
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if (_hookPrefixMethods.TryGetValue(funcAddr, out HashSet<Tuple<string, HookMethod>> methodSet))
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{
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if (identifier != "")
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{
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methodSet.RemoveWhere(tuple => tuple.Item1 == identifier);
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}
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if (hookMethod != null)
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{
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methodSet.Add(Tuple.Create(identifier, hookMethod));
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}
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}
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else if (hookMethod != null)
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{
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_hookPrefixMethods.Add(funcAddr, new HashSet<Tuple<string, HookMethod>>() { Tuple.Create(identifier, hookMethod) });
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}
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}
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else if (hookMethodType == HookMethodType.After)
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{
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if (methodInfo.ReturnType == typeof(void))
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{
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if (patches == null || patches.Postfixes == null || patches.Postfixes.Find(patch => patch.PatchMethod == hookMethod.Method) == null)
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{
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GameMain.Net.harmony.Patch(methodInfo, postfix: new HarmonyMethod(hookMethod.Method));
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}
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}
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else
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{
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if (patches == null || patches.Postfixes == null || patches.Postfixes.Find(patch => patch.PatchMethod == hookMethod.Method) == null)
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{
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GameMain.Net.harmony.Patch(methodInfo, postfix: new HarmonyMethod(hookMethod.Method));
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}
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}
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if (_hookPostfixMethods.TryGetValue(funcAddr, out HashSet<Tuple<string, HookMethod>> methodSet))
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{
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if (identifier != "")
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{
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methodSet.RemoveWhere(tuple => tuple.Item1 == identifier);
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}
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if (hookMethod != null)
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{
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methodSet.Add(Tuple.Create(identifier, hookMethod));
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}
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}
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else if (hookMethod != null)
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{
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_hookPostfixMethods.Add(funcAddr, new HashSet<Tuple<string, HookMethod>>() { Tuple.Create(identifier, hookMethod) });
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}
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}
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}
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public void EnqueueFunction(NetHookMethod function, params object[] args)
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{
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queuedFunctionCalls.Enqueue(new Tuple<float, NetHookMethod, object[]>(0, function, args));
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}
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public void EnqueueTimedFunction(float time, NetHookMethod function, params object[] args)
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{
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queuedFunctionCalls.Enqueue(new Tuple<float, NetHookMethod, object[]>(time, function, args));
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}
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public void Add(string name, NetHookMethod hook)
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{
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if (name == null || hook == null) throw new ArgumentNullException("Name and Action cannot be null");
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name = name.ToLower();
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if (!hookFunctions.ContainsKey(name))
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hookFunctions.Add(name, new List<NetHookMethod>());
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hookFunctions[name].Add(hook);
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}
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public void Remove(string name, NetHookMethod hook)
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{
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if (name == null || hook == null) throw new ArgumentNullException("Name and Action cannot be null");
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name = name.ToLower();
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if (!hookFunctions.ContainsKey(name))
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return;
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if (hookFunctions[name].Contains(hook))
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hookFunctions[name].Remove(hook);
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}
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public void Update()
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{
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try
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{
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if (queuedFunctionCalls.TryPeek(out Tuple<float, NetHookMethod, object[]> result))
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{
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if (Timing.TotalTime >= result.Item1)
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{
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result.Item2(result.Item3);
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queuedFunctionCalls.Dequeue();
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}
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}
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}
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catch (Exception ex)
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{
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GameMain.Net.HandleException(ex, $"queuedFunctionCalls was {queuedFunctionCalls}");
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}
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}
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public object Call(string name, params object[] args)
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{
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#if CLIENT
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if (GameMain.GameSession?.IsRunning == false && GameMain.IsSingleplayer)
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return null;
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#endif
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if (GameMain.Net == null) return null;
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if (name == null) return null;
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if (args == null) { args = new object[] { }; }
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name = name.ToLower();
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if (!hookFunctions.ContainsKey(name))
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return null;
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object lastResult = null;
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foreach (var hook in hookFunctions[name])
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{
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try
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{
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var result = hook(args);
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if (!(result == null))
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lastResult = result;
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}
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catch (Exception e)
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{
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StringBuilder argsSb = new StringBuilder();
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foreach (var arg in args)
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{
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argsSb.Append(arg + " ");
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}
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GameMain.Net.HandleException(e, $"Error in Hook '{name}'->'{hook}', with args '{argsSb}'\n{Environment.StackTrace}");
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}
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}
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return lastResult;
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}
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}
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}
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