Collider height from floor can be changed in the xml files, moved human collider a bit higher to allow climbing over roughly waist-high obstacles

This commit is contained in:
Regalis
2016-11-17 18:06:43 +02:00
parent c25ea7c75f
commit adece20072
2 changed files with 12 additions and 6 deletions
@@ -11,10 +11,11 @@
thightorque="-5.0"
walkspeed="1.5"
swimspeed="2.0"
impacttolerance="7.5">
impacttolerance="7.5"
colliderheightfromfloor="55">
<collider height="80" radius="15"/>
<collider height="40" radius="15"/>
<collider height="60" radius="15"/>
<collider height="30" radius="15"/>
<!-- head -->
<limb id = "0" radius="13" mass = "6" type="Head" attackpriority="2">