Merge branch 'master' into new-netcode
Conflicts: Subsurface/Properties/AssemblyInfo.cs Subsurface/Source/Characters/Animation/HumanoidAnimController.cs Subsurface/Source/Characters/Character.cs Subsurface/Source/Items/Components/Door.cs Subsurface/Source/Items/Components/Power/PowerContainer.cs Subsurface/Source/Items/Components/Signal/Wire.cs Subsurface/Source/Items/Item.cs Subsurface/Source/Networking/ChatMessage.cs Subsurface/Source/Networking/GameClient.cs Subsurface/Source/Networking/GameServer.cs Subsurface/Source/Networking/GameServerLogin.cs Subsurface/Source/Networking/GameServerSettings.cs Subsurface/Source/Networking/NetworkMember.cs
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@@ -166,6 +166,13 @@ namespace Barotrauma
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return true;
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}
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public override void AddToGUIUpdateList()
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{
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base.AddToGUIUpdateList();
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button.AddToGUIUpdateList();
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if (Dropped) listBox.AddToGUIUpdateList();
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}
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public override void Update(float deltaTime)
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{
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if (!Visible) return;
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