Added some null checks

This commit is contained in:
Joonas Rikkonen
2017-06-05 18:40:25 +03:00
parent 892d28fd39
commit acad7980f2
3 changed files with 10 additions and 3 deletions
@@ -1109,7 +1109,7 @@ namespace Barotrauma
for (int i = 0; i < character.SelectedItems.Length; i++)
{
if (character.SelectedItems[i] != null)
if (character.SelectedItems[i] != null && character.SelectedItems[i].body != null)
{
difference = character.SelectedItems[i].body.SimPosition - torso.SimPosition;
difference = Vector2.Transform(difference, torsoTransform);