Fixed monster/artifact events being out of sync between the server and the clients

This commit is contained in:
Regalis
2016-10-25 18:58:56 +03:00
parent c33a4ba5e5
commit ac8edb5b2a
5 changed files with 10 additions and 10 deletions
+1 -1
View File
@@ -201,7 +201,7 @@ namespace Barotrauma
{
rect = rectangle;
OxygenPercentage = Rand.Range(90.0f, 100.0f, false);
OxygenPercentage = 100.0f;
fireSources = new List<FireSource>();