Fixed monster/artifact events being out of sync between the server and the clients
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@@ -53,7 +53,7 @@ namespace Barotrauma
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return;
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}
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WayPoint cargoSpawnPos = WayPoint.GetRandom(SpawnType.Cargo, null, Submarine.MainSub);
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WayPoint cargoSpawnPos = WayPoint.GetRandom(SpawnType.Cargo, null, Submarine.MainSub, true);
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if (cargoSpawnPos==null)
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{
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DebugConsole.ThrowError("Couldn't spawn items for cargo mission, cargo spawnpoint not found");
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