(0f1d327f0) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev

This commit is contained in:
Joonas Rikkonen
2019-06-04 16:02:42 +03:00
parent 81dd2f3202
commit aaa945ded8
3 changed files with 48 additions and 24 deletions
@@ -241,26 +241,6 @@ namespace Barotrauma
}
#endif
displayModeDD.OnSelected = (guiComponent, obj) =>
{
ToolTip = TextManager.Get("EnableVSyncToolTip"),
OnSelected = (GUITickBox box) =>
{
VSyncEnabled = box.Selected;
GameMain.GraphicsDeviceManager.SynchronizeWithVerticalRetrace = VSyncEnabled;
GameMain.GraphicsDeviceManager.ApplyChanges();
UnsavedSettings = true;
return true;
},
Selected = VSyncEnabled
};
//TODO: remove hardcoded texts after the texts have been added to localization
GUITickBox pauseOnFocusLostBox = new GUITickBox(new RectTransform(new Point(32, 32), leftColumn.RectTransform),
TextManager.Get("PauseOnFocusLost", returnNull: true) ?? "Pause on focus lost");
pauseOnFocusLostBox.Selected = PauseOnFocusLost;
pauseOnFocusLostBox.ToolTip = TextManager.Get("PauseOnFocusLostToolTip", returnNull: true) ?? "Pauses the game when its window is not in focus. Note that the game won't be paused when a multiplayer session is active.";
pauseOnFocusLostBox.OnSelected = (tickBox) =>
{
PauseOnFocusLost = tickBox.Selected;
UnsavedSettings = true;
@@ -217,6 +217,22 @@ namespace Barotrauma
return true;
}
private bool RefreshJoinButtonState(GUIComponent component, object obj)
{
if (obj == null || waitingForRefresh) { return false; }
if (!string.IsNullOrWhiteSpace(clientNameBox.Text) && !string.IsNullOrWhiteSpace(ipBox.Text))
{
joinButton.Enabled = true;
}
else
{
joinButton.Enabled = false;
}
return true;
}
private bool SelectServer(GUIComponent component, object obj)
{
if (obj == null || waitingForRefresh || (!(obj is ServerInfo))) { return false; }
@@ -557,10 +573,6 @@ namespace Barotrauma
new GUIMessageBox(TextManager.Get("MasterServerErrorLabel"),
TextManager.Get("MasterServerErrorUnavailable"));
break;
case System.Net.HttpStatusCode.ServiceUnavailable:
new GUIMessageBox(TextManager.Get("MasterServerErrorLabel"),
TextManager.Get("MasterServerErrorUnavailable"));
break;
default:
new GUIMessageBox(TextManager.Get("MasterServerErrorLabel"),
TextManager.GetWithVariables("MasterServerErrorDefault", new string[2] { "[statuscode]", "[statusdescription]" },