Migrate asm publicization to msbuild (#132)
* Make publish-release workflow fail on missing build artifacts * Remove assembly publicization step from CI * Add AssemblyPublicizer MSBuild task * Add explanation for SatelliteResourceLanguages prop * Move and document workaround for duplicate-file-on-publish OSX issue * Move the Luatrauma.props import to the bottom of project files, this should give us a chance to override properties/items defined in the project file.
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@@ -1,10 +1,5 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<Import Project="..\BarotraumaShared\Luatrauma.props" />
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<ItemGroup>
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<None Include="..\BarotraumaShared\Luatrauma.props" />
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</ItemGroup>
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<PropertyGroup>
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<OutputType>WinExe</OutputType>
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<TargetFramework>net6.0</TargetFramework>
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@@ -241,4 +236,9 @@
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</PropertyGroup>
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<Import Project="../BarotraumaShared/DeployGameAnalytics.props" />
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</Project>
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<Import Project="../BarotraumaShared/Luatrauma.props" />
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<ItemGroup>
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<None Include="../BarotraumaShared/Luatrauma.props" />
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</ItemGroup>
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</Project>
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