Migrate asm publicization to msbuild (#132)

* Make publish-release workflow fail on missing build artifacts
* Remove assembly publicization step from CI
* Add AssemblyPublicizer MSBuild task
* Add explanation for SatelliteResourceLanguages prop
* Move and document workaround for duplicate-file-on-publish OSX issue
* Move the Luatrauma.props import to the bottom of project files, this should give us a chance to override properties/items defined in the project file.
This commit is contained in:
peelz
2023-05-25 15:31:46 -04:00
committed by GitHub
parent f32da0bff7
commit a5baf9cfba
8 changed files with 53 additions and 77 deletions
@@ -1,10 +1,5 @@
<Project Sdk="Microsoft.NET.Sdk">
<Import Project="..\BarotraumaShared\Luatrauma.props" />
<ItemGroup>
<None Include="..\BarotraumaShared\Luatrauma.props" />
</ItemGroup>
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net6.0</TargetFramework>
@@ -241,4 +236,9 @@
</PropertyGroup>
<Import Project="../BarotraumaShared/DeployGameAnalytics.props" />
</Project>
<Import Project="../BarotraumaShared/Luatrauma.props" />
<ItemGroup>
<None Include="../BarotraumaShared/Luatrauma.props" />
</ItemGroup>
</Project>