Fix banned packets being read

This commit is contained in:
juanjp600
2016-08-31 18:49:51 -03:00
parent f5bd5fe0d3
commit a4a6046013
+20 -17
View File
@@ -373,24 +373,27 @@ namespace Barotrauma.Networking
{ {
inc.SenderConnection.Disconnect("You have been banned from the server"); inc.SenderConnection.Disconnect("You have been banned from the server");
} }
ClientPacketHeader header = (ClientPacketHeader)inc.ReadByte(); else
switch (header)
{ {
case ClientPacketHeader.REQUEST_AUTH: ClientPacketHeader header = (ClientPacketHeader)inc.ReadByte();
ClientAuthRequest(inc.SenderConnection); switch (header)
break; {
case ClientPacketHeader.REQUEST_INIT: case ClientPacketHeader.REQUEST_AUTH:
ClientInitialize(inc); ClientAuthRequest(inc.SenderConnection);
break; break;
case ClientPacketHeader.UPDATE_LOBBY: case ClientPacketHeader.REQUEST_INIT:
//TODO ClientInitialize(inc);
break; break;
case ClientPacketHeader.UPDATE_INGAME_ALIVE: case ClientPacketHeader.UPDATE_LOBBY:
//TODO //TODO
break; break;
case ClientPacketHeader.UPDATE_INGAME_SPECTATING: case ClientPacketHeader.UPDATE_INGAME_ALIVE:
//TODO //TODO
break; break;
case ClientPacketHeader.UPDATE_INGAME_SPECTATING:
//TODO
break;
}
} }
break; break;
case NetIncomingMessageType.ConnectionApproval: case NetIncomingMessageType.ConnectionApproval: