Unstable 1.8.4.0
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@@ -49,7 +49,8 @@ namespace Barotrauma
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{
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return hudIconColor ?? IconColor;
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}
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}
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}
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public Color ProgressBarColor { get; private set; }
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private Sprite hudIcon;
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private Color? hudIconColor;
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@@ -90,6 +91,7 @@ namespace Barotrauma
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}
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this.portraits = portraits.ToImmutableArray();
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overrideMusicOnState = overrideMusic.ToImmutableDictionary();
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ProgressBarColor = element.GetAttributeColor(nameof(ProgressBarColor), GUIStyle.Blue);
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}
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public Identifier GetOverrideMusicType(int state)
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