Renamed the CollisionMisc collision category to CollisionItem, teleporting items inside/outside the sub if their physicsbody leaves/enters a hull, powercontainer charge can be changed in editor (i.e. batteries can be set to fully loaded)

This commit is contained in:
Regalis
2016-05-19 19:47:26 +03:00
parent 6651933c45
commit a477dad1b2
12 changed files with 25 additions and 14 deletions
@@ -36,7 +36,7 @@ namespace Barotrauma.Items.Components
get { return maxOutput; }
}
[HasDefaultValue(0.0f, true)]
[Editable, HasDefaultValue(0.0f, true)]
public float Charge
{
get { return charge; }