(0634c0518) Fixed docking interface not activating in subs with more than one docking port (e.g. Selkie) or on nav terminals that control another sub (e.g. Remora's drone control terminal)

This commit is contained in:
Joonas Rikkonen
2019-05-16 06:23:47 +03:00
parent 71c59e98a7
commit a2276b308f
13 changed files with 185 additions and 315 deletions
@@ -316,9 +316,9 @@ namespace Barotrauma.Items.Components
}
Steering steering = item.GetComponent<Steering>();
if (steering != null && steering.DockingModeEnabled)
if (steering != null && steering.DockingModeEnabled && steering.ActiveDockingSource != null)
{
float dockingDist = Vector2.Distance(steering.DockingSource.Item.WorldPosition, steering.DockingTarget.Item.WorldPosition);
float dockingDist = Vector2.Distance(steering.ActiveDockingSource.Item.WorldPosition, steering.DockingTarget.Item.WorldPosition);
if (prevDockingDist > steering.DockingAssistThreshold && dockingDist <= steering.DockingAssistThreshold)
{
zoom = Math.Max(zoom, MathHelper.Lerp(MinZoom, MaxZoom, 0.25f));
@@ -599,7 +599,7 @@ namespace Barotrauma.Items.Components
float scale = displayScale * zoom;
Steering steering = item.GetComponent<Steering>();
if (steering != null && steering.DockingModeEnabled)
if (steering != null && steering.DockingModeEnabled && steering.ActiveDockingSource != null)
{
DrawDockingIndicator(spriteBatch, steering, ref transducerCenter);
}
@@ -633,21 +633,21 @@ namespace Barotrauma.Items.Components
{
float scale = displayScale * zoom;
Vector2 worldFocusPos = (steering.DockingSource.Item.WorldPosition + steering.DockingTarget.Item.WorldPosition) / 2.0f;
Vector2 worldFocusPos = (steering.ActiveDockingSource.Item.WorldPosition + steering.DockingTarget.Item.WorldPosition) / 2.0f;
worldFocusPos.X = steering.DockingTarget.Item.WorldPosition.X;
DisplayOffset = Vector2.Lerp(DisplayOffset, worldFocusPos - transducerCenter, 0.1f);
transducerCenter += DisplayOffset;
Vector2 sourcePortDiff = (steering.DockingSource.Item.WorldPosition - transducerCenter) * scale;
Vector2 sourcePortDiff = (steering.ActiveDockingSource.Item.WorldPosition - transducerCenter) * scale;
Vector2 sourcePortPos = new Vector2(sourcePortDiff.X, -sourcePortDiff.Y);
Vector2 targetPortDiff = (steering.DockingTarget.Item.WorldPosition - transducerCenter) * scale;
Vector2 targetPortPos = new Vector2(targetPortDiff.X, -targetPortDiff.Y);
Vector2 midPos = (sourcePortPos + targetPortPos) / 2.0f;
System.Diagnostics.Debug.Assert(steering.DockingSource.IsHorizontal == steering.DockingTarget.IsHorizontal);
Vector2 diff = steering.DockingTarget.Item.WorldPosition - steering.DockingSource.Item.WorldPosition;
System.Diagnostics.Debug.Assert(steering.ActiveDockingSource.IsHorizontal == steering.DockingTarget.IsHorizontal);
Vector2 diff = steering.DockingTarget.Item.WorldPosition - steering.ActiveDockingSource.Item.WorldPosition;
float dist = diff.Length();
bool readyToDock =
Math.Abs(diff.X) < steering.DockingTarget.DistanceTolerance.X &&
@@ -657,7 +657,7 @@ namespace Barotrauma.Items.Components
Vector2 normalizedDockingDir = Vector2.Normalize(dockingDir);
if (!dynamicDockingIndicator)
{
if (steering.DockingSource.IsHorizontal)
if (steering.ActiveDockingSource.IsHorizontal)
{
normalizedDockingDir = new Vector2(Math.Sign(normalizedDockingDir.X), 0.0f);
}
@@ -709,7 +709,7 @@ namespace Barotrauma.Items.Components
float indicatorSectorLength = (float)(midLength / Math.Cos(indicatorSector));
bool withinSector =
(Math.Abs(diff.X) < steering.DockingSource.DistanceTolerance.X && Math.Abs(diff.Y) < steering.DockingSource.DistanceTolerance.Y) ||
(Math.Abs(diff.X) < steering.ActiveDockingSource.DistanceTolerance.X && Math.Abs(diff.Y) < steering.ActiveDockingSource.DistanceTolerance.Y) ||
Vector2.Dot(normalizedDockingDir, MathUtils.RotatePoint(normalizedDockingDir, indicatorSector)) <
Vector2.Dot(normalizedDockingDir, Vector2.Normalize(dockingDir));
@@ -76,8 +76,9 @@ namespace Barotrauma.Items.Components
get;
set;
}
public DockingPort DockingSource, DockingTarget;
public List<DockingPort> DockingSources = new List<DockingPort>();
public DockingPort ActiveDockingSource, DockingTarget;
private bool searchedConnectedDockingPort;
@@ -357,17 +358,24 @@ namespace Barotrauma.Items.Components
private void FindConnectedDockingPort()
{
DockingSource =
(item.linkedTo.FirstOrDefault(l => l is Item item && item.GetComponent<DockingPort>() != null) as Item)?.GetComponent<DockingPort>();
if (DockingSource == null)
foreach (MapEntity linkedTo in item.linkedTo)
{
var dockingConnection = item.Connections.FirstOrDefault(c => c.Name == "toggle_docking");
if (dockingConnection != null)
if (linkedTo is Item item)
{
var connectedPorts = item.GetConnectedComponentsRecursive<DockingPort>(dockingConnection);
DockingSource = connectedPorts.Find(p => p.Item.Submarine == item.Submarine);
var port = item.GetComponent<DockingPort>();
if (port != null)
{
DockingSources.Add(port);
}
}
}
var dockingConnection = item.Connections.FirstOrDefault(c => c.Name == "toggle_docking");
if (dockingConnection != null)
{
var connectedPorts = item.GetConnectedComponentsRecursive<DockingPort>(dockingConnection);
DockingSources.AddRange(connectedPorts.Where(p => p.Item.Submarine != null && !p.Item.Submarine.IsOutpost));
}
}
/// <summary>
@@ -560,10 +568,10 @@ namespace Barotrauma.Items.Components
dockingContainer.Visible = DockingModeEnabled;
statusContainer.Visible = !DockingModeEnabled;
if (DockingModeEnabled)
if (DockingModeEnabled && ActiveDockingSource != null)
{
if (Math.Abs(DockingSource.Item.WorldPosition.X - DockingTarget.Item.WorldPosition.X) < DockingSource.DistanceTolerance.X &&
Math.Abs(DockingSource.Item.WorldPosition.Y - DockingTarget.Item.WorldPosition.Y) < DockingSource.DistanceTolerance.Y)
if (Math.Abs(ActiveDockingSource.Item.WorldPosition.X - DockingTarget.Item.WorldPosition.X) < ActiveDockingSource.DistanceTolerance.X &&
Math.Abs(ActiveDockingSource.Item.WorldPosition.Y - DockingTarget.Item.WorldPosition.Y) < ActiveDockingSource.DistanceTolerance.Y)
{
dockingButton.Text = dockText;
if (dockingButton.FlashTimer <= 0.0f)
@@ -573,7 +581,7 @@ namespace Barotrauma.Items.Components
}
}
}
else if (DockingSource != null && DockingSource.Docked)
else if (DockingSources.Any(d => d.Docked))
{
dockingButton.Text = undockText;
dockingContainer.Visible = true;
@@ -722,7 +730,7 @@ namespace Barotrauma.Items.Components
if (dist < closestDist)
{
DockingModeEnabled = true;
DockingSource = sourcePort;
ActiveDockingSource = sourcePort;
DockingTarget = targetPort;
}
}