(b807790e4) Created a Bug Report button in settings screen, which links the player either to the Barotrauma feedback or Github issue form
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@@ -756,6 +756,31 @@ namespace Barotrauma
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Config.SaveNewPlayerConfig();
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}
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// ToDo: Move texts/links to localization, when possible.
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public void ShowBugReporter()
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{
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var msgBox = new GUIMessageBox("", "");
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var linkHolder = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.5f), msgBox.Content.RectTransform)) { Stretch = true, RelativeSpacing = 0.05f };
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List<Pair<string, string>> links = new List<Pair<string, string>>()
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{
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new Pair<string, string>("Barotrauma Feedback Form","https://barotraumagame.com/feedback"),
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new Pair<string, string>("Github Issue Form (Needs account)","https://github.com/Regalis11/Barotrauma/issues/new?template=bug_report.md")
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};
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foreach (var link in links)
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{
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new GUIButton(new RectTransform(new Vector2(1.0f, 0.2f), linkHolder.RectTransform), link.First, style: "MainMenuGUIButton", textAlignment: Alignment.Left)
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{
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UserData = link.Second,
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OnClicked = (btn, userdata) =>
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{
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Process.Start(userdata as string);
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return true;
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}
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};
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}
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}
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static bool waitForKeyHit = true;
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public CoroutineHandle ShowLoading(IEnumerable<object> loader, bool waitKeyHit = true)
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{
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@@ -6,6 +6,7 @@ using Microsoft.Xna.Framework.Input;
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using OpenTK.Audio.OpenAL;
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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namespace Barotrauma
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@@ -80,13 +81,19 @@ namespace Barotrauma
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var leftPanel = new GUILayoutGroup(new RectTransform(new Vector2(0.25f, 1.0f), settingsFramePadding.RectTransform, Anchor.TopLeft));
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new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), leftPanel.RectTransform),
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TextManager.Get("Settings"), textAlignment: Alignment.TopLeft, font: GUI.LargeFont)
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var settingsTitle = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), leftPanel.RectTransform),
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TextManager.Get("Settings"), textAlignment: Alignment.CenterLeft, font: GUI.LargeFont)
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{ ForceUpperCase = true };
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new GUIButton(new RectTransform(new Vector2(1.0f, 0.75f), settingsTitle.RectTransform, Anchor.CenterRight), style: "GUIBugButton")
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{
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ToolTip = "Bug Reporter",
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OnClicked = (btn, userdata) => { GameMain.Instance.ShowBugReporter(); return true; }
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};
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var generalLayoutGroup = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 1.0f), leftPanel.RectTransform, Anchor.TopLeft));
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new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), generalLayoutGroup.RectTransform), TextManager.Get("ContentPackages"));
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new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.045f), generalLayoutGroup.RectTransform), TextManager.Get("ContentPackages"));
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var contentPackageList = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.75f), generalLayoutGroup.RectTransform))
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{
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CanBeFocused = false,
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