(5a377a8ee) Unstable v0.9.1000.0
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@@ -10,10 +10,10 @@ namespace Barotrauma.Items.Components
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private bool isInWater;
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private float stateSwitchDelay;
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[InGameEditable, Serialize("1", true, description: "The signal the item sends out when it's underwater.")]
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[InGameEditable, Serialize("1", true, description: "The signal the item sends out when it's underwater.", alwaysUseInstanceValues: true)]
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public string Output { get; set; }
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[InGameEditable, Serialize("0", true, description: "The signal the item sends out when it's not underwater.")]
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[InGameEditable, Serialize("0", true, description: "The signal the item sends out when it's not underwater.", alwaysUseInstanceValues: true)]
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public string FalseOutput { get; set; }
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public WaterDetector(Item item, XElement element)
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