(5a377a8ee) Unstable v0.9.1000.0
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-3
@@ -4,12 +4,12 @@ namespace Barotrauma.Items.Components
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{
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class SignalCheckComponent : ItemComponent
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{
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[InGameEditable, Serialize("1", true, description: "The signal this item outputs when the received signal matches the target signal.")]
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[InGameEditable, Serialize("1", true, description: "The signal this item outputs when the received signal matches the target signal.", alwaysUseInstanceValues: true)]
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public string Output { get; set; }
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[InGameEditable, Serialize("0", true, description: "The signal this item outputs when the received signal does not match the target signal.")]
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[InGameEditable, Serialize("0", true, description: "The signal this item outputs when the received signal does not match the target signal.", alwaysUseInstanceValues: true)]
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public string FalseOutput { get; set; }
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[InGameEditable, Serialize("", true, description: "The value to compare the received signals against.")]
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[InGameEditable, Serialize("", true, description: "The value to compare the received signals against.", alwaysUseInstanceValues: true)]
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public string TargetSignal { get; set; }
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public SignalCheckComponent(Item item, XElement element)
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