(5a377a8ee) Unstable v0.9.1000.0
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@@ -15,21 +15,21 @@ namespace Barotrauma.Items.Components
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//the output is sent if both inputs have received a signal within the timeframe
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protected float timeFrame;
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[InGameEditable, Serialize("1", true, description: "The signal this item outputs when the received signals are equal.")]
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[InGameEditable, Serialize("1", true, description: "The signal this item outputs when the condition is met.", alwaysUseInstanceValues: true)]
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public string Output
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{
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get { return output; }
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set { output = value; }
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}
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[InGameEditable, Serialize("", true, description: "The signal this item outputs when the received signals are not equal.")]
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[InGameEditable, Serialize("", true, description: "The signal this item outputs when the condition is not met.", alwaysUseInstanceValues: true)]
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public string FalseOutput
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{
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get { return falseOutput; }
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set { falseOutput = value; }
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}
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[InGameEditable(DecimalCount = 2), Serialize(0.0f, true, description: "The maximum amount of time between the received signals. If set to 0, the signals must be received at the same time.")]
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[InGameEditable(DecimalCount = 2), Serialize(0.0f, true, description: "The maximum amount of time between the received signals. If set to 0, the signals must be received at the same time.", alwaysUseInstanceValues: true)]
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public float TimeFrame
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{
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get { return timeFrame; }
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