(5a377a8ee) Unstable v0.9.1000.0
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@@ -13,7 +13,7 @@ namespace Barotrauma.Items.Components
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//the output is sent if both inputs have received a signal within the timeframe
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protected float timeFrame;
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[InGameEditable(DecimalCount = 2), Serialize(0.0f, true, description: "The item sends the output if both inputs have received a non-zero signal within the timeframe. If set to 0, the inputs must receive a signal at the same time.")]
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[InGameEditable(DecimalCount = 2), Serialize(0.0f, true, description: "The item sends the output if both inputs have received a non-zero signal within the timeframe. If set to 0, the inputs must receive a signal at the same time.", alwaysUseInstanceValues: true)]
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public float TimeFrame
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{
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get { return timeFrame; }
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@@ -23,14 +23,14 @@ namespace Barotrauma.Items.Components
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}
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}
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[InGameEditable, Serialize("1", true, description: "The signal sent when both inputs have received a non-zero signal.")]
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[InGameEditable, Serialize("1", true, description: "The signal sent when the condition is met.", alwaysUseInstanceValues: true)]
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public string Output
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{
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get { return output; }
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set { output = value; }
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}
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[InGameEditable, Serialize("", true, description: "The signal sent when both inputs have not received a non-zero signal (if empty, no signal is sent).")]
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[InGameEditable, Serialize("", true, description: "The signal sent when the condition is met (if empty, no signal is sent).", alwaysUseInstanceValues: true)]
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public string FalseOutput
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{
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get { return falseOutput; }
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