(5a377a8ee) Unstable v0.9.1000.0

This commit is contained in:
Juan Pablo Arce
2020-05-13 12:55:42 -03:00
parent b143329701
commit a1ca41aa5d
426 changed files with 14384 additions and 5708 deletions
@@ -241,7 +241,6 @@ namespace Barotrauma.Items.Components
private void Launch(Vector2 impulse)
{
hits.Clear();
MaxTargetsToHit = 2;
if (item.AiTarget != null)
{
@@ -294,6 +293,12 @@ namespace Barotrauma.Items.Components
{
//shooting indoors, do a hitscan outside as well
hits.AddRange(DoRayCast(rayStart + item.Submarine.SimPosition, rayEnd + item.Submarine.SimPosition));
//also in the coordinate space of docked subs
foreach (Submarine dockedSub in item.Submarine.DockedTo)
{
if (dockedSub == item.Submarine) { continue; }
hits.AddRange(DoRayCast(rayStart + item.Submarine.SimPosition - dockedSub.SimPosition, rayEnd + item.Submarine.SimPosition - dockedSub.SimPosition));
}
}
else
{
@@ -354,7 +359,7 @@ namespace Barotrauma.Items.Components
{
//ignore sensors and items
if (fixture?.Body == null || fixture.IsSensor) { return true; }
if (fixture.Body.UserData is Item item && item.GetComponent<Door>() == null && !item.Prefab.DamagedByProjectiles) { return true; }
if (fixture.Body.UserData is Item item && (item.GetComponent<Door>() == null && !item.Prefab.DamagedByProjectiles || item.Condition <= 0)) { return true; }
if (fixture.Body?.UserData as string == "ruinroom") { return true; }
//ignore everything else than characters, sub walls and level walls
@@ -374,7 +379,7 @@ namespace Barotrauma.Items.Components
//ignore sensors and items
if (fixture?.Body == null || fixture.IsSensor) { return -1; }
if (fixture.Body.UserData is Item item && item.GetComponent<Door>() == null && !item.Prefab.DamagedByProjectiles) { return -1; }
if (fixture.Body.UserData is Item item && (item.GetComponent<Door>() == null && !item.Prefab.DamagedByProjectiles || item.Condition <= 0)) { return -1; }
if (fixture.Body?.UserData as string == "ruinroom") { return -1; }
//ignore everything else than characters, sub walls and level walls
@@ -410,9 +415,9 @@ namespace Barotrauma.Items.Components
}
}
if (stickJoint == null || StickPermanently) { return; }
if (stickJoint == null) { return; }
if (persistentStickJointTimer > 0.0f)
if (persistentStickJointTimer > 0.0f && !StickPermanently)
{
persistentStickJointTimer -= deltaTime;
return;
@@ -420,20 +425,25 @@ namespace Barotrauma.Items.Components
if (GameMain.NetworkMember == null || GameMain.NetworkMember.IsServer)
{
if (stickJoint.JointTranslation < stickJoint.LowerLimit * 0.9f ||
stickJoint.JointTranslation > stickJoint.UpperLimit * 0.9f)
if (StickTargetRemoved() ||
(!StickPermanently && (stickJoint.JointTranslation < stickJoint.LowerLimit * 0.9f || stickJoint.JointTranslation > stickJoint.UpperLimit * 0.9f)))
{
Unstick();
}
#if SERVER
if (GameMain.NetworkMember != null && GameMain.NetworkMember.IsServer)
{
item.CreateServerEvent(this);
}
item.CreateServerEvent(this);
#endif
}
}
}
private bool StickTargetRemoved()
{
if (StickTarget == null) { return true; }
if (StickTarget.UserData is Limb limb) { return limb.character.Removed; }
if (StickTarget.UserData is Entity entity) { return entity.Removed; }
return false;
}
private bool OnProjectileCollision(Fixture f1, Fixture target, Contact contact)
{
@@ -529,7 +539,7 @@ namespace Barotrauma.Items.Components
}
else if (target.Body.UserData is Item targetItem)
{
if (attack != null && targetItem.Prefab.DamagedByProjectiles)
if (attack != null && targetItem.Prefab.DamagedByProjectiles && targetItem.Condition > 0)
{
attackResult = attack.DoDamage(User, targetItem, item.WorldPosition, 1.0f);
}
@@ -604,7 +614,7 @@ namespace Barotrauma.Items.Components
if (hits.Count() >= MaxTargetsToHit)
{
item.body.FarseerBody.OnCollision -= OnProjectileCollision;
if (item.Prefab.DamagedByProjectiles || item.Prefab.DamagedByMeleeWeapons)
if ((item.Prefab.DamagedByProjectiles || item.Prefab.DamagedByMeleeWeapons) && item.Condition > 0)
{
item.body.CollisionCategories = Physics.CollisionCharacter;
item.body.CollidesWith = Physics.CollisionWall | Physics.CollisionLevel | Physics.CollisionPlatform | Physics.CollisionProjectile;
@@ -623,6 +633,7 @@ namespace Barotrauma.Items.Components
item.body.LinearVelocity *= 0.1f;
}
else if (Vector2.Dot(velocity, collisionNormal) < 0.0f && hits.Count() >= MaxTargetsToHit &&
target.Body.Mass > item.body.Mass * 0.5f &&
(DoesStick ||
(StickToCharacters && target.Body.UserData is Limb) ||
(StickToStructures && target.Body.UserData is Structure) ||
@@ -692,6 +703,7 @@ namespace Barotrauma.Items.Components
if (StickPermanently)
{
stickJoint.LowerLimit = stickJoint.UpperLimit = 0.0f;
item.body.ResetDynamics();
}
else if (item.Sprite != null)
{