(5a377a8ee) Unstable v0.9.1000.0

This commit is contained in:
Juan Pablo Arce
2020-05-13 12:55:42 -03:00
parent b143329701
commit a1ca41aa5d
426 changed files with 14384 additions and 5708 deletions
@@ -6,7 +6,7 @@ namespace Barotrauma.Items.Components
{
public void ServerWrite(IWriteMessage msg, Client c, object[] extraData = null)
{
msg.Write(state);
msg.Write(State);
msg.Write(user == null ? (ushort)0 : user.ID);
}
}
@@ -19,7 +19,7 @@ namespace Barotrauma.Items.Components
{
if (Math.Abs(newTargetForce - targetForce) > 0.01f)
{
GameServer.Log(c.Character.LogName + " set the force of " + item.Name + " to " + (int)(newTargetForce) + " %", ServerLog.MessageType.ItemInteraction);
GameServer.Log(GameServer.CharacterLogName(c.Character) + " set the force of " + item.Name + " to " + (int)(newTargetForce) + " %", ServerLog.MessageType.ItemInteraction);
}
targetForce = newTargetForce;
@@ -17,11 +17,11 @@ namespace Barotrauma.Items.Components
{
if (newFlowPercentage != FlowPercentage)
{
GameServer.Log(c.Character.LogName + " set the pumping speed of " + item.Name + " to " + (int)(newFlowPercentage) + " %", ServerLog.MessageType.ItemInteraction);
GameServer.Log(GameServer.CharacterLogName(c.Character) + " set the pumping speed of " + item.Name + " to " + (int)(newFlowPercentage) + " %", ServerLog.MessageType.ItemInteraction);
}
if (newIsActive != IsActive)
{
GameServer.Log(c.Character.LogName + (newIsActive ? " turned on " : " turned off ") + item.Name, ServerLog.MessageType.ItemInteraction);
GameServer.Log(GameServer.CharacterLogName(c.Character) + (newIsActive ? " turned on " : " turned off ") + item.Name, ServerLog.MessageType.ItemInteraction);
}
FlowPercentage = newFlowPercentage;