(5a377a8ee) Unstable v0.9.1000.0
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@@ -5,7 +5,7 @@ float4 color2;
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float midPoint;
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float fadeDist;
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float4 PixelShaderF(float4 position : SV_Position, float4 color : COLOR0, float2 texCoord : TEXCOORD0) : COLOR0
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float4 PixelShaderF(float4 position : POSITION0, float4 color : COLOR0, float2 texCoord : TEXCOORD0) : COLOR0
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{
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float4 t = tex2D(TextureSampler, texCoord);
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