(5a377a8ee) Unstable v0.9.1000.0

This commit is contained in:
Juan Pablo Arce
2020-05-13 12:55:42 -03:00
parent b143329701
commit a1ca41aa5d
426 changed files with 14384 additions and 5708 deletions
@@ -1,7 +1,7 @@
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using System;
using System.IO;
using Barotrauma.IO;
using System.Linq;
using System.Collections.Generic;
@@ -21,6 +21,11 @@ namespace Barotrauma
}
}
public bool Loaded
{
get { return texture != null && !cannotBeLoaded; }
}
public Sprite(Texture2D texture, Rectangle? sourceRectangle, Vector2? newOffset, float newRotation = 0.0f)
{
this.texture = texture;
@@ -42,7 +47,12 @@ namespace Barotrauma
partial void LoadTexture(ref Vector4 sourceVector, ref bool shouldReturn)
{
texture = LoadTexture(this.FilePath);
texture = LoadTexture(this.FilePath, out Sprite reusedSprite, Compress);
if (reusedSprite != null)
{
FilePath = string.Intern(reusedSprite.FilePath);
FullPath = string.Intern(reusedSprite.FullPath);
}
if (texture == null)
{
@@ -56,11 +66,25 @@ namespace Barotrauma
public void EnsureLazyLoaded()
{
if (!lazyLoad || texture != null || cannotBeLoaded) { return; }
if (!LazyLoad || texture != null || cannotBeLoaded) { return; }
Vector4 sourceVector = Vector4.Zero;
bool temp2 = false;
LoadTexture(ref sourceVector, ref temp2);
int maxLoadRetries = 3;
for (int i = 0; i <= maxLoadRetries; i++)
{
try
{
LoadTexture(ref sourceVector, ref temp2);
}
catch (System.IO.IOException)
{
if (i == maxLoadRetries || !File.Exists(FilePath)) { throw; }
DebugConsole.NewMessage("Loading sprite \"" + FilePath + "\" failed, retrying in 250 ms...");
System.Threading.Thread.Sleep(500);
}
}
if (sourceRect.Width == 0 && sourceRect.Height == 0)
{
sourceRect = new Rectangle((int)sourceVector.X, (int)sourceVector.Y, (int)sourceVector.Z, (int)sourceVector.W);
@@ -69,11 +93,6 @@ namespace Barotrauma
size.Y *= sourceRect.Height;
RelativeOrigin = SourceElement.GetAttributeVector2("origin", new Vector2(0.5f, 0.5f));
}
foreach (Sprite s in LoadedSprites)
{
if (s == this) { continue; }
if (s.FullPath == FullPath && s.texture != null) { s.texture = texture; }
}
if (texture == null)
{
cannotBeLoaded = true;
@@ -85,7 +104,7 @@ namespace Barotrauma
public void ReloadTexture(IEnumerable<Sprite> spritesToUpdate)
{
texture.Dispose();
texture = TextureLoader.FromFile(FilePath);
texture = TextureLoader.FromFile(FilePath, Compress);
foreach (Sprite sprite in spritesToUpdate)
{
sprite.texture = texture;
@@ -99,6 +118,12 @@ namespace Barotrauma
public static Texture2D LoadTexture(string file)
{
return LoadTexture(file, out _);
}
public static Texture2D LoadTexture(string file, out Sprite reusedSprite, bool compress = true)
{
reusedSprite = null;
if (string.IsNullOrWhiteSpace(file))
{
Texture2D t = null;
@@ -111,13 +136,17 @@ namespace Barotrauma
file = Path.GetFullPath(file);
foreach (Sprite s in LoadedSprites)
{
if (s.FullPath == file && s.texture != null && !s.texture.IsDisposed) { return s.texture; }
if (s.FullPath == file && s.texture != null && !s.texture.IsDisposed)
{
reusedSprite = s;
return s.texture;
}
}
if (File.Exists(file))
{
ToolBox.IsProperFilenameCase(file);
return TextureLoader.FromFile(file);
return TextureLoader.FromFile(file, compress);
}
else
{