(5a377a8ee) Unstable v0.9.1000.0
This commit is contained in:
@@ -3,7 +3,7 @@ using Barotrauma.Steam;
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using Microsoft.Xna.Framework;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using Barotrauma.IO;
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using System.IO.Compression;
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using System.Linq;
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using System.Text;
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@@ -28,6 +28,8 @@ namespace Barotrauma.Networking
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get { return name; }
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}
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public string PendingName = string.Empty;
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public void SetName(string value)
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{
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value = value.Replace(":", "").Replace(";", "");
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@@ -50,7 +52,7 @@ namespace Barotrauma.Networking
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public GUITickBox EndVoteTickBox;
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private GUIComponent buttonContainer;
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private NetStats netStats;
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public readonly NetStats NetStats;
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protected GUITickBox cameraFollowsSub;
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@@ -112,6 +114,7 @@ namespace Barotrauma.Networking
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public bool SpawnAsTraitor;
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public string TraitorFirstObjective;
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public TraitorMissionPrefab TraitorMission = null;
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public byte ID
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{
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@@ -166,9 +169,9 @@ namespace Barotrauma.Networking
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allowReconnect = true;
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netStats = new NetStats();
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NetStats = new NetStats();
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inGameHUD = new GUIFrame(new RectTransform(Vector2.One, GUI.Canvas), style: null)
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inGameHUD = new GUIFrame(new RectTransform(GUI.Canvas.RelativeSize, GUI.Canvas), style: null)
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{
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CanBeFocused = false
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};
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@@ -482,12 +485,13 @@ namespace Barotrauma.Networking
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if (requiresPw && !canStart && !connectCancelled)
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{
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GUI.ClearCursorWait();
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reconnectBox?.Close(); reconnectBox = null;
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string pwMsg = TextManager.Get("PasswordRequired");
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var msgBox = new GUIMessageBox(pwMsg, "", new string[] { TextManager.Get("OK"), TextManager.Get("Cancel") },
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relativeSize: new Vector2(0.25f, 0.1f), minSize: new Point(400, 170));
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relativeSize: new Vector2(0.25f, 0.1f), minSize: new Point(400, (int)(170 * Math.Max(1.0f, GUI.Scale))));
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var passwordHolder = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.5f), msgBox.Content.RectTransform), childAnchor: Anchor.TopCenter);
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var passwordBox = new GUITextBox(new RectTransform(new Vector2(0.8f, 1f), passwordHolder.RectTransform) { MinSize = new Point(0, 20) })
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{
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@@ -513,6 +517,7 @@ namespace Barotrauma.Networking
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{
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requiresPw = false;
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connectCancelled = true;
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GameMain.ServerListScreen.Select();
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return true;
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};
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@@ -564,14 +569,7 @@ namespace Barotrauma.Networking
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}
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}
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/*TODO: reimplement
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if (ShowNetStats && client?.ServerConnection != null)
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{
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netStats.AddValue(NetStats.NetStatType.ReceivedBytes, client.ServerConnection.Statistics.ReceivedBytes);
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netStats.AddValue(NetStats.NetStatType.SentBytes, client.ServerConnection.Statistics.SentBytes);
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netStats.AddValue(NetStats.NetStatType.ResentMessages, client.ServerConnection.Statistics.ResentMessages);
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netStats.Update(deltaTime);
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}*/
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NetStats.Update(deltaTime);
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UpdateHUD(deltaTime);
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@@ -669,6 +667,7 @@ namespace Barotrauma.Networking
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if (header != ServerPacketHeader.STARTGAMEFINALIZE &&
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header != ServerPacketHeader.ENDGAME &&
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header != ServerPacketHeader.PING_REQUEST &&
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roundInitStatus == RoundInitStatus.WaitingForStartGameFinalize)
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{
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//rewind the header byte we just read
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@@ -679,6 +678,31 @@ namespace Barotrauma.Networking
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switch (header)
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{
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case ServerPacketHeader.PING_REQUEST:
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IWriteMessage response = new WriteOnlyMessage();
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response.Write((byte)ClientPacketHeader.PING_RESPONSE);
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byte requestLen = inc.ReadByte();
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response.Write(requestLen);
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for (int i=0;i<requestLen;i++)
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{
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byte b = inc.ReadByte();
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response.Write(b);
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}
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clientPeer.Send(response, DeliveryMethod.Unreliable);
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break;
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case ServerPacketHeader.CLIENT_PINGS:
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byte clientCount = inc.ReadByte();
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for (int i=0;i<clientCount;i++)
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{
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byte clientId = inc.ReadByte();
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UInt16 clientPing = inc.ReadUInt16();
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Client client = ConnectedClients.Find(c => c.ID == clientId);
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if (client != null)
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{
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client.Ping = clientPing;
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}
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}
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break;
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case ServerPacketHeader.UPDATE_LOBBY:
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ReadLobbyUpdate(inc);
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break;
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@@ -750,7 +774,7 @@ namespace Barotrauma.Networking
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if (readyToStart && !CoroutineManager.IsCoroutineRunning("WaitForStartRound"))
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{
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CoroutineManager.StartCoroutine(GameMain.NetLobbyScreen.WaitForStartRound(startButton: null, allowCancel: false), "WaitForStartRound");
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CoroutineManager.StartCoroutine(GameMain.NetLobbyScreen.WaitForStartRound(startButton: null), "WaitForStartRound");
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}
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break;
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case ServerPacketHeader.STARTGAME:
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@@ -1056,11 +1080,13 @@ namespace Barotrauma.Networking
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var missionPrefab = TraitorMissionPrefab.List.Find(t => t.Identifier == missionIdentifier);
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Sprite icon = missionPrefab?.Icon;
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switch(messageType) {
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switch(messageType)
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{
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case TraitorMessageType.Objective:
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var isTraitor = !string.IsNullOrEmpty(message);
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SpawnAsTraitor = isTraitor;
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TraitorFirstObjective = message;
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TraitorMission = missionPrefab;
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if (Character != null)
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{
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Character.IsTraitor = isTraitor;
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@@ -1422,6 +1448,15 @@ namespace Barotrauma.Networking
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var teamID = i == 0 ? Character.TeamType.Team1 : Character.TeamType.Team2;
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Submarine.MainSubs[i].TeamID = teamID;
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foreach (Item item in Item.ItemList)
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{
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if (item.Submarine == null) { continue; }
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if (item.Submarine != Submarine.MainSubs[i] && !Submarine.MainSubs[i].DockedTo.Contains(item.Submarine)) { continue; }
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foreach (WifiComponent wifiComponent in item.GetComponents<WifiComponent>())
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{
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wifiComponent.TeamID = Submarine.MainSubs[i].TeamID;
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}
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}
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foreach (Submarine sub in Submarine.MainSubs[i].DockedTo)
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{
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sub.TeamID = teamID;
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@@ -1503,7 +1538,7 @@ namespace Barotrauma.Networking
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var matchingSub =
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SubmarineInfo.SavedSubmarines.FirstOrDefault(s => s.Name == subName && s.MD5Hash.Hash == subHash) ??
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new SubmarineInfo(Path.Combine(SubmarineInfo.SavePath, subName) + ".sub", subHash);
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new SubmarineInfo(Path.Combine(SubmarineInfo.SavePath, subName) + ".sub", subHash, tryLoad: false);
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matchingSub.RequiredContentPackagesInstalled = requiredContentPackagesInstalled;
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serverSubmarines.Add(matchingSub);
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@@ -1537,9 +1572,11 @@ namespace Barotrauma.Networking
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string name = inc.ReadString();
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string preferredJob = inc.ReadString();
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UInt16 characterID = inc.ReadUInt16();
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float karma = inc.ReadSingle();
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bool muted = inc.ReadBoolean();
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bool inGame = inc.ReadBoolean();
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bool allowKicking = inc.ReadBoolean();
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bool hasPermissions = inc.ReadBoolean();
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bool allowKicking = inc.ReadBoolean() || IsServerOwner;
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inc.ReadPadBits();
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tempClients.Add(new TempClient
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@@ -1550,8 +1587,10 @@ namespace Barotrauma.Networking
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Name = name,
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PreferredJob = preferredJob,
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CharacterID = characterID,
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Karma = karma,
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Muted = muted,
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InGame = inGame,
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HasPermissions = hasPermissions,
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AllowKicking = allowKicking
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});
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}
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@@ -1579,7 +1618,9 @@ namespace Barotrauma.Networking
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existingClient.NameID = tc.NameID;
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existingClient.PreferredJob = tc.PreferredJob;
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existingClient.Character = null;
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existingClient.Karma = tc.Karma;
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existingClient.Muted = tc.Muted;
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existingClient.HasPermissions = tc.HasPermissions;
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existingClient.InGame = tc.InGame;
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existingClient.AllowKicking = tc.AllowKicking;
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GameMain.NetLobbyScreen.SetPlayerNameAndJobPreference(existingClient);
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@@ -1852,8 +1893,8 @@ namespace Barotrauma.Networking
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DebugConsole.ThrowError("Writing object data to \"crashreport_object.bin\", please send this file to us at http://github.com/Regalis11/Barotrauma/issues");
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using (FileStream fl = File.Open("crashreport_object.bin", FileMode.Create))
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using (BinaryWriter sw = new BinaryWriter(fl))
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using (FileStream fl = File.Open("crashreport_object.bin", System.IO.FileMode.Create))
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using (System.IO.BinaryWriter sw = new System.IO.BinaryWriter(fl))
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{
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sw.Write(inc.Buffer, (int)(prevBytePos - prevByteLength), (int)(prevByteLength));
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}
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@@ -2085,7 +2126,8 @@ namespace Barotrauma.Networking
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GameMain.GameSession.SubmarineInfo = new SubmarineInfo(subPath, "");
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}
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SaveUtil.LoadGame(GameMain.GameSession.SavePath, GameMain.GameSession);
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GameMain.GameSession?.Submarine?.CheckSubsLeftBehind();
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GameMain.GameSession?.SubmarineInfo?.Reload();
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GameMain.GameSession?.SubmarineInfo?.CheckSubsLeftBehind();
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if (GameMain.GameSession?.SubmarineInfo?.Name != null)
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{
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GameMain.NetLobbyScreen.TryDisplayCampaignSubmarine(GameMain.GameSession.SubmarineInfo);
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@@ -2540,6 +2582,11 @@ namespace Barotrauma.Networking
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inGameHUD.AddToGUIUpdateList();
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GameMain.NetLobbyScreen.FileTransferFrame?.AddToGUIUpdateList();
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}
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serverSettings.AddToGUIUpdateList();
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if (serverSettings.ServerLog.LogFrame != null) serverSettings.ServerLog.LogFrame.AddToGUIUpdateList();
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GameMain.NetLobbyScreen?.PlayerFrame?.AddToGUIUpdateList();
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}
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public void UpdateHUD(float deltaTime)
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@@ -2583,7 +2630,7 @@ namespace Barotrauma.Networking
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if (GUI.KeyboardDispatcher.Subscriber == null)
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{
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bool chatKeyHit = PlayerInput.KeyHit(InputType.Chat);
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bool radioKeyHit = PlayerInput.KeyHit(InputType.RadioChat) && (Character.Controlled == null || Character.Controlled.SpeechImpediment < 0);
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bool radioKeyHit = PlayerInput.KeyHit(InputType.RadioChat) && (Character.Controlled == null || Character.Controlled.SpeechImpediment < 100);
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if (chatKeyHit || radioKeyHit)
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{
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@@ -2629,8 +2676,6 @@ namespace Barotrauma.Networking
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}
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}
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}
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serverSettings.AddToGUIUpdateList();
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if (serverSettings.ServerLog.LogFrame != null) serverSettings.ServerLog.LogFrame.AddToGUIUpdateList();
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}
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public virtual void Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch)
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@@ -2716,15 +2761,15 @@ namespace Barotrauma.Networking
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if (!ShowNetStats) return;
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netStats.Draw(spriteBatch, new Rectangle(300, 10, 300, 150));
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NetStats.Draw(spriteBatch, new Rectangle(300, 10, 300, 150));
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/* TODO: reimplement
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int width = 200, height = 300;
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int x = GameMain.GraphicsWidth - width, y = (int)(GameMain.GraphicsHeight * 0.3f);
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GUI.DrawRectangle(spriteBatch, new Rectangle(x, y, width, height), Color.Black * 0.7f, true);
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GUI.Font.DrawString(spriteBatch, "Network statistics:", new Vector2(x + 10, y + 10), Color.White);
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/* TODO: reimplement
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if (client.ServerConnection != null)
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{
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GUI.Font.DrawString(spriteBatch, "Ping: " + (int)(client.ServerConnection.AverageRoundtripTime * 1000.0f) + " ms", new Vector2(x + 10, y + 25), Color.White);
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@@ -2743,73 +2788,106 @@ namespace Barotrauma.Networking
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}*/
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}
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public virtual bool SelectCrewCharacter(Character character, GUIComponent characterFrame)
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public virtual bool SelectCrewCharacter(Character character, GUIComponent frame)
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{
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if (character == null) { return false; }
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if (character == null) return false;
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if (character != myCharacter)
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{
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var client = GameMain.NetworkMember.ConnectedClients.Find(c => c.Character == character);
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if (client == null) { return false; }
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if (client == null) return false;
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var content = new GUIFrame(new RectTransform(new Vector2(0.9f, 1.0f - characterFrame.RectTransform.RelativeSize.Y), characterFrame.RectTransform, Anchor.BottomCenter, Pivot.TopCenter),
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style: null);
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var mute = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.5f), content.RectTransform, Anchor.TopCenter),
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TextManager.Get("Mute"))
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{
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Selected = client.MutedLocally,
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OnSelected = (tickBox) => { client.MutedLocally = tickBox.Selected; return true; }
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};
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var buttonContainer = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.5f), content.RectTransform, Anchor.BottomCenter), isHorizontal: true)
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{
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RelativeSpacing = 0.05f,
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ChildAnchor = Anchor.CenterLeft,
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Stretch = true
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};
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if (HasPermission(ClientPermissions.Ban))
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{
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var banButton = new GUIButton(new RectTransform(new Vector2(0.45f, 0.9f), buttonContainer.RectTransform),
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TextManager.Get("Ban"), style: "GUIButtonSmall")
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{
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UserData = client,
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OnClicked = (btn, userdata) => { GameMain.NetLobbyScreen.BanPlayer(client); return false; }
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};
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}
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if (HasPermission(ClientPermissions.Kick))
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{
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var kickButton = new GUIButton(new RectTransform(new Vector2(0.45f, 0.9f), buttonContainer.RectTransform),
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TextManager.Get("Kick"), style: "GUIButtonSmall")
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{
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UserData = client,
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OnClicked = (btn, userdata) => { GameMain.NetLobbyScreen.KickPlayer(client); return false; }
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};
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}
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else if (serverSettings.Voting.AllowVoteKick)
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{
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var kickVoteButton = new GUIButton(new RectTransform(new Vector2(0.45f, 0.9f), buttonContainer.RectTransform),
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TextManager.Get("VoteToKick"), style: "GUIButtonSmall")
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{
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UserData = client,
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OnClicked = (btn, userdata) => { VoteForKick(client); btn.Enabled = false; return true; }
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};
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if (GameMain.NetworkMember.ConnectedClients != null)
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{
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kickVoteButton.Enabled = !client.HasKickVoteFromID(myID);
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}
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}
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CreateSelectionRelatedButtons(client, frame);
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}
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return true;
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}
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public virtual bool SelectCrewClient(Client client, GUIComponent frame)
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{
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if (client == null || client.ID == ID) return false;
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CreateSelectionRelatedButtons(client, frame);
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return true;
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}
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private void CreateSelectionRelatedButtons(Client client, GUIComponent frame)
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{
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var content = new GUIFrame(new RectTransform(new Vector2(1f, 1.0f - frame.RectTransform.RelativeSize.Y), frame.RectTransform, Anchor.BottomCenter, Pivot.TopCenter),
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style: null);
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var mute = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.5f), content.RectTransform, Anchor.TopCenter),
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TextManager.Get("Mute"))
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{
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Selected = client.MutedLocally,
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OnSelected = (tickBox) => { client.MutedLocally = tickBox.Selected; return true; }
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};
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var buttonContainer = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.35f), content.RectTransform, Anchor.BottomCenter), isHorizontal: true, childAnchor: Anchor.BottomLeft)
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{
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RelativeSpacing = 0.05f,
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Stretch = true
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};
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if (!GameMain.Client.GameStarted || (GameMain.Client.Character == null || GameMain.Client.Character.IsDead) && (client.Character == null || client.Character.IsDead))
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{
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var messageButton = new GUIButton(new RectTransform(new Vector2(1f, 0.2f), content.RectTransform, Anchor.BottomCenter) { RelativeOffset = new Vector2(0f, buttonContainer.RectTransform.RelativeSize.Y) },
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TextManager.Get("message"), style: "GUIButtonSmall")
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{
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UserData = client,
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OnClicked = (btn, userdata) =>
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{
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chatBox.InputBox.Text = $"{client.Name}; ";
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CoroutineManager.StartCoroutine(selectCoroutine());
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return false;
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}
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};
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}
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// Need a delayed selection due to the inputbox being deselected when a left click occurs outside of it
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IEnumerable<object> selectCoroutine()
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{
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yield return new WaitForSeconds(0.01f, true);
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chatBox.InputBox.Select(chatBox.InputBox.Text.Length);
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}
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if (HasPermission(ClientPermissions.Ban) && client.AllowKicking)
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{
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var banButton = new GUIButton(new RectTransform(new Vector2(0.45f, 0.9f), buttonContainer.RectTransform),
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TextManager.Get("Ban"), style: "GUIButtonSmall")
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{
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UserData = client,
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OnClicked = (btn, userdata) => { GameMain.NetLobbyScreen.BanPlayer(client); return false; }
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};
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}
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if (HasPermission(ClientPermissions.Kick) && client.AllowKicking)
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{
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var kickButton = new GUIButton(new RectTransform(new Vector2(0.45f, 0.9f), buttonContainer.RectTransform),
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TextManager.Get("Kick"), style: "GUIButtonSmall")
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{
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UserData = client,
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OnClicked = (btn, userdata) => { GameMain.NetLobbyScreen.KickPlayer(client); return false; }
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};
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}
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else if (serverSettings.Voting.AllowVoteKick && client.AllowKicking)
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{
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var kickVoteButton = new GUIButton(new RectTransform(new Vector2(0.45f, 0.9f), buttonContainer.RectTransform),
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TextManager.Get("VoteToKick"), style: "GUIButtonSmall")
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{
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UserData = client,
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OnClicked = (btn, userdata) => { VoteForKick(client); btn.Enabled = false; return true; }
|
||||
};
|
||||
if (GameMain.NetworkMember.ConnectedClients != null)
|
||||
{
|
||||
kickVoteButton.Enabled = !client.HasKickVoteFromID(myID);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void CreateKickReasonPrompt(string clientName, bool ban, bool rangeBan = false)
|
||||
{
|
||||
var banReasonPrompt = new GUIMessageBox(
|
||||
TextManager.Get(ban ? "BanReasonPrompt" : "KickReasonPrompt"),
|
||||
"", new string[] { TextManager.Get("OK"), TextManager.Get("Cancel") }, new Vector2(0.25f, 0.2f), new Point(400, 200));
|
||||
"", new string[] { TextManager.Get("OK"), TextManager.Get("Cancel") }, new Vector2(0.25f, 0.22f), new Point(400, 220));
|
||||
|
||||
var content = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 0.6f), banReasonPrompt.InnerFrame.RectTransform, Anchor.Center));
|
||||
var banReasonBox = new GUITextBox(new RectTransform(new Vector2(1.0f, 0.3f), content.RectTransform))
|
||||
@@ -2823,14 +2901,16 @@ namespace Barotrauma.Networking
|
||||
|
||||
if (ban)
|
||||
{
|
||||
new GUITextBlock(new RectTransform(new Vector2(0.8f, 0.15f), content.RectTransform), TextManager.Get("BanDuration"));
|
||||
permaBanTickBox = new GUITickBox(new RectTransform(new Vector2(0.8f, 0.15f), content.RectTransform) { RelativeOffset = new Vector2(0.05f, 0.0f) },
|
||||
TextManager.Get("BanPermanent"))
|
||||
|
||||
var labelContainer = new GUILayoutGroup(new RectTransform(new Vector2(1f, 0.25f), content.RectTransform), isHorizontal: false);
|
||||
new GUITextBlock(new RectTransform(new Vector2(1f, 0.5f), labelContainer.RectTransform), TextManager.Get("BanDuration")) { Padding = Vector4.Zero };
|
||||
var buttonContent = new GUILayoutGroup(new RectTransform(new Vector2(1f, 0.5f), labelContainer.RectTransform), isHorizontal: true);
|
||||
permaBanTickBox = new GUITickBox(new RectTransform(new Vector2(0.4f, 0.15f), buttonContent.RectTransform), TextManager.Get("BanPermanent"))
|
||||
{
|
||||
Selected = true
|
||||
};
|
||||
|
||||
var durationContainer = new GUILayoutGroup(new RectTransform(new Vector2(0.8f, 0.15f), content.RectTransform), isHorizontal: true)
|
||||
var durationContainer = new GUILayoutGroup(new RectTransform(new Vector2(0.8f, 1f), buttonContent.RectTransform), isHorizontal: true)
|
||||
{
|
||||
Visible = false
|
||||
};
|
||||
@@ -2930,6 +3010,11 @@ namespace Barotrauma.Networking
|
||||
if (GameMain.GameSession?.GameMode != null)
|
||||
{
|
||||
errorLines.Add("Game mode: " + GameMain.GameSession.GameMode.Name);
|
||||
if (GameMain.GameSession?.GameMode is MultiPlayerCampaign campaign)
|
||||
{
|
||||
errorLines.Add("Campaign ID: " + campaign.CampaignID);
|
||||
errorLines.Add("Campaign save ID: " + campaign.LastSaveID + "(pending: " + campaign.PendingSaveID + ")");
|
||||
}
|
||||
}
|
||||
if (GameMain.GameSession?.Submarine != null)
|
||||
{
|
||||
@@ -2938,6 +3023,13 @@ namespace Barotrauma.Networking
|
||||
if (Level.Loaded != null)
|
||||
{
|
||||
errorLines.Add("Level: " + Level.Loaded.Seed + ", " + Level.Loaded.EqualityCheckVal);
|
||||
errorLines.Add("Entity count before generating level: " + Level.Loaded.EntityCountBeforeGenerate);
|
||||
errorLines.Add("Entities:");
|
||||
foreach (Entity e in Level.Loaded.EntitiesBeforeGenerate)
|
||||
{
|
||||
errorLines.Add(" " + e.ID + ": " + e.ToString());
|
||||
}
|
||||
errorLines.Add("Entity count after generating level: " + Level.Loaded.EntityCountAfterGenerate);
|
||||
}
|
||||
|
||||
errorLines.Add("Entity IDs:");
|
||||
|
||||
Reference in New Issue
Block a user