Replaced the arrows in server lobby buttons with images, made GUIImages rotatable (todo: make them align correctly when rotated/scaled), fixed the size of the sub save warning messagebox
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@@ -6,9 +6,11 @@ namespace Barotrauma
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{
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public class GUIImage : GUIComponent
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{
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Sprite sprite;
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public float Rotation;
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Rectangle sourceRect;
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private Sprite sprite;
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private Rectangle sourceRect;
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bool crop;
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@@ -85,7 +87,7 @@ namespace Barotrauma
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if (sprite != null && sprite.Texture != null)
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{
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spriteBatch.Draw(sprite.Texture, new Vector2(rect.X, rect.Y), sourceRect, currColor * (currColor.A / 255.0f), 0.0f, Vector2.Zero,
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spriteBatch.Draw(sprite.Texture, new Vector2(rect.X, rect.Y), sourceRect, currColor * (currColor.A / 255.0f), Rotation, Vector2.Zero,
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Scale, SpriteEffects.None, 0.0f);
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}
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@@ -42,6 +42,17 @@ namespace Barotrauma
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: base(new Rectangle(0,0, GameMain.GraphicsWidth, GameMain.GraphicsHeight),
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Color.Black*0.5f, Alignment.TopLeft, null, parent)
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{
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if (height == 0)
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{
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string wrappedText = ToolBox.WrapText(text, width, GUI.Font);
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string[] lines = wrappedText.Split('\n');
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foreach (string line in lines)
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{
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height += (int)GUI.Font.MeasureString(line).Y;
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}
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height += 220;
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}
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var frame = new GUIFrame(new Rectangle(0,0,width,height), null, Alignment.Center, GUI.Style, this);
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new GUITextBlock(new Rectangle(0, 0, 0, 30), header, Color.Transparent, Color.White, textAlignment, GUI.Style, frame, true);
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