Separate sprites for horizontal and vertical scrollbars, style tweaking

This commit is contained in:
Regalis
2017-04-18 19:24:13 +03:00
parent dc6ed7daf1
commit 9a5777183f
11 changed files with 88 additions and 86 deletions
@@ -52,7 +52,7 @@ namespace Barotrauma
serverList = new GUIListBox(new Rectangle(middleX,60,0,height-160), "", menu);
serverList.OnSelected = SelectServer;
float[] columnRelativeX = new float[] { 0.15f, 0.55f, 0.15f, 0.15f };
float[] columnRelativeX = new float[] { 0.15f, 0.5f, 0.15f, 0.2f };
columnX = new int[columnRelativeX.Length];
for (int n = 0; n < columnX.Length; n++)
{
@@ -166,12 +166,10 @@ namespace Barotrauma
string hasPassWordStr = (arguments.Length > 6) ? arguments[6] : "";
var serverFrame = new GUIFrame(new Rectangle(0, 0, 0, 20), (i % 2 == 0) ? Color.Transparent : Color.White * 0.2f, null, serverList);
var serverFrame = new GUIFrame(new Rectangle(0, 0, 0, 30), (i % 2 == 0) ? Color.Transparent : Color.White * 0.2f, "ListBoxElement", serverList);
serverFrame.UserData = IP + ":" + port;
serverFrame.HoverColor = Color.Gold * 0.2f;
serverFrame.SelectedColor = Color.Gold * 0.5f;
var passwordBox = new GUITickBox(new Rectangle(columnX[0] / 2, 0, 20, 20), "", Alignment.TopLeft, serverFrame);
var passwordBox = new GUITickBox(new Rectangle(columnX[0] / 2, 0, 20, 20), "", Alignment.CenterLeft, serverFrame);
passwordBox.Selected = hasPassWordStr == "1";
passwordBox.Enabled = false;
passwordBox.UserData = "password";
@@ -184,7 +182,7 @@ namespace Barotrauma
new GUITextBlock(new Rectangle(columnX[1], 0, 0, 0), playerCount + "/" + maxPlayers, "", Alignment.TopLeft, Alignment.CenterLeft, serverFrame);
var gameStartedBox = new GUITickBox(new Rectangle(columnX[2] + (columnX[3] - columnX[2])/ 2, 0, 20, 20), "", Alignment.TopLeft, serverFrame);
var gameStartedBox = new GUITickBox(new Rectangle(columnX[2] + (columnX[3] - columnX[2])/ 2, 0, 20, 20), "", Alignment.CenterRight, serverFrame);
gameStartedBox.Selected = gameStarted == "1";
gameStartedBox.Enabled = false;