Separate sprites for horizontal and vertical scrollbars, style tweaking
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@@ -61,7 +61,7 @@
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selectedcolor="1.0,1.0,1.0,1.0">
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<Sprite texture="Content/UI/UI_Atlas.png" state="None" sourcerect ="683, 74, 129, 41" slice="687, 78, 808, 109"/>
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<Sprite texture="Content/UI/UI_Atlas.png" state="Hover" sourcerect ="888, 91, 129, 41" slice="897, 98, 1009, 125"/>
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<Sprite texture="Content/UI/UI_Atlas.png" state="Hover" sourcerect ="888, 91, 129, 41" slice="893, 98, 1013, 125"/>
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<Sprite texture="Content/UI/UI_Atlas.png" state="Selected" sourcerect ="553, 74, 129, 41" slice="557, 78, 676, 109"/>
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<Sprite texture="Content/UI/UI_Atlas.png" state="Pressed" sourcerect ="553, 74, 129, 41" slice="557, 78, 676, 109"/>
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@@ -121,25 +121,24 @@
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selectedcolor="1.0,1.0,1.0,1.0"
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padding="5.0, 5.0, 5.0, 5.0">
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<Sprite texture="Content/UI/UI_Atlas.png" state="Hover" sourcerect ="474, 544, 266, 52" slice="480, 552, 731, 584"/>
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<Sprite texture="Content/UI/UI_Atlas.png" state="Selected" sourcerect ="474, 544, 266, 52" slice="480, 552, 731, 584"/>
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<Sprite texture="Content/UI/UI_Atlas.png" state="Hover" sourcerect ="493, 544, 227, 52" slice="494, 552, 718, 584"/>
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<Sprite texture="Content/UI/UI_Atlas.png" state="Selected" sourcerect ="493, 544, 227, 52" slice="494, 552, 718, 584"/>
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</ListBoxElement>
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<GUIScrollBar>
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<GUIFrame
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<GUIFrameHorizontal
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color="1.0,1.0,1.0,1.0"
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textcolor="1.0, 1.0, 1.0, 1.0">
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<Sprite texture="Content/UI/UI_Atlas.png" sourcerect="986, 874, 11, 148" slice="988, 881, 995, 1014"/>
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</GUIFrame>
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textcolor="1.0,1.0,1.0,1.0"
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padding="9.0, 2.0, 9.0, 2.0">
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<Sprite texture="Content/UI/UI_Atlas.png" sourcerect="0, 11, 307, 11" slice="7, 13, 299, 20"/>
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</GUIFrameHorizontal>
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<GUIButton
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color="0.88, 0.25, 0.15, 0.8"
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textcolor="1.0, 1.0, 1.0, 1.0"
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outlinecolor="0.5, 0.57, 0.6, 1.0">
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<Sprite texture="Content/UI/UI_Atlas.png" state="Hover" sourcerect="950, 806, 9, 47" slice="953, 810, 956, 849"/>
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<Sprite texture="Content/UI/UI_Atlas.png" state="None" sourcerect="843, 350, 9, 47" slice="846, 354, 849, 391"/>
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<Sprite texture="Content/UI/UI_Atlas.png" state="Pressed" sourcerect="843, 350, 9, 47" slice="846, 354, 849, 391"/>
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</GUIButton>
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<GUIFrameVertical
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color="1.0,1.0,1.0,1.0"
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textcolor="1.0,1.0,1.0,1.0"
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padding="2.0, 6.0, 2.0, 6.0">
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<Sprite texture="Content/UI/UI_Atlas.png" sourcerect="986, 874, 11, 148" slice="988, 881, 995, 1014"/>
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</GUIFrameVertical>
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</GUIScrollBar>
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<GUIDropDown
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