(1c6954251) Add IsLoop property. Fixes operate item orders being removed when they are done. Instead of calling loopable objectives done, let's just use the priority system.

This commit is contained in:
Joonas Rikkonen
2019-05-16 05:11:01 +03:00
parent 781fd44a8c
commit 9a1e7f8212
20 changed files with 174 additions and 65 deletions
@@ -53,7 +53,7 @@ namespace Barotrauma
protected override bool Filter(Pump pump) => true;
protected override IEnumerable<Pump> GetList() => pumpList;
protected override AIObjective ObjectiveConstructor(Pump pump) => new AIObjectiveOperateItem(pump, character, Option, false);
protected override float Average(Pump target) => MathHelper.Lerp(0, 100, target.CurrFlow / target.MaxFlow);
protected override AIObjective ObjectiveConstructor(Pump pump) => new AIObjectiveOperateItem(pump, character, Option, false) { IsLoop = true };
}
}