- some more medicine value tweaking

- medicine & toxic cabinet items (added to vanilla subs)
- updating the positions of items inside a moving container (caused explosions to happen in the wrong position if the explosive inside something like a grenade)
- renamed doctors as medical doctors
This commit is contained in:
Regalis
2016-03-27 20:25:24 +03:00
parent 7f40071565
commit 9a0bf07fc2
14 changed files with 119 additions and 36 deletions
+2 -2
View File
@@ -55,7 +55,7 @@
<Item name="Ballistic Helmet" equip="true"/>
</Job>
<Job name="Doctor" description="." maxnumber="2">
<Job name="Medical Doctor" description="The primary duty of the doctors is too help injured crew members, but their knowledge of chemistry and pharmaceutics can also be useful for creating various non-medicinal chemicals." maxnumber="2">
<Skills>
<Skill name="Weapons" level="10,20"/>
<Skill name="Construction" level="10,20"/>
@@ -65,7 +65,7 @@
<Item name="ID Card"/>
<Item name="Doctor's Coat" equip="true"/>
<Item name="Doctor's Trousers" equip="true"/>
<Item name="Health Scanner HUD" equip="true"/>
<Item name="Health Scanner HUD"/>
<Item name="Medical Syringe"/>
</Job>