- some more medicine value tweaking
- medicine & toxic cabinet items (added to vanilla subs) - updating the positions of items inside a moving container (caused explosions to happen in the wrong position if the explosive inside something like a grenade) - renamed doctors as medical doctors
This commit is contained in:
@@ -3,7 +3,7 @@
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<Item
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name="Medical Syringe"
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category="Equipment"
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Tags="smallitem"
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Tags="smallitem,medical"
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pickdistance="150"
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price="50"
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canuseonself="true"
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@@ -30,7 +30,7 @@
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<Item
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name="Defibrillator"
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category="Equipment"
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Tags="smallitem"
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Tags="smallitem,medical"
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pickdistance="150"
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price="50"
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canuseonself="true"
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@@ -57,7 +57,7 @@
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<Item
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name="Bandage"
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category="Equipment"
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Tags="smallitem"
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Tags="smallitem,medical"
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pickdistance="150"
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canuseonself="true"
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price="20"
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@@ -69,7 +69,8 @@
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<MeleeWeapon slots="Any,RightHand,LeftHand"
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aimpos="5,0" handle1="-5,0" holdangle="10" reload="1.0">
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<StatusEffect type="OnUse" target="This, Character" bleeding="-0.5" Condition="-25.0" disabledeltatime="true" sound="Content/Items/Medical/bandage.ogg"/>
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<StatusEffect type="OnUse" target="This" Condition="-25.0" disabledeltatime="true" sound="Content/Items/Medical/bandage.ogg"/>
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<StatusEffect type="OnUse" target="This, Character" bleeding="-0.1" duration="5.0" sound="Content/Items/Medical/bandage.ogg"/>
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</MeleeWeapon>
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</Item>
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@@ -90,7 +91,7 @@
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name="Stabilozine"
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category="Material"
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spritecolor="1.0,1.0,0.7,1.0"
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Tags="smallitem,chem"
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Tags="smallitem,chem,medical"
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pickdistance="150"
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description="A mild stimulant which is used as an incredient in the manufacture of various medicines.">
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@@ -114,7 +115,7 @@
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name="Erythrozine"
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category="Material"
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spritecolor="0.5,0.5,1.0,1.0"
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Tags="smallitem,chem"
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Tags="smallitem,chem,medical"
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pickdistance="150"
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canuseonself="true"
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description="Most commonly used for treating oxygen deprivation.">
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@@ -134,7 +135,7 @@
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name="Fibrinozine"
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category="Material"
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spritecolor="0.6,0.4,0.2,1.0"
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Tags="smallitem,chem"
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Tags="smallitem,chem,medical"
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pickdistance="150"
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canuseonself="true"
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description="A hemostatic agent that slows down bleeding.">
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@@ -144,12 +145,12 @@
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<Body width="25" height="5" density="20"/>
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<ItemComponent>
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<StatusEffect type="OnUse" target="Character" Bleeding="-0.2" duration="10.0"/>
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<StatusEffect type="OnUse" target="Character" Bleeding="-0.1" duration="10.0"/>
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<StatusEffect type="OnUse" target="This" Condition="-25.0" disabledeltatime="true"/>
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</ItemComponent>
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<Holdable slots="Any,RightHand,LeftHand">
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<StatusEffect type="OnUse" target="Character" Bleeding="-0.5" duration="5.0">
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<StatusEffect type="OnUse" target="Character" Bleeding="-0.2" duration="5.0">
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<RequiredItem name="Medical Syringe" type="Container"/>
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</StatusEffect>
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</Holdable>
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@@ -159,7 +160,7 @@
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name="Corrigodone"
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category="Material"
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spritecolor="0.8,0.0,0.0,1.0"
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Tags="smallitem,chem"
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Tags="smallitem,chem,medical"
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pickdistance="150"
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canuseonself="true"
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description="Highly effective at treating various types of physical trauma.">
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@@ -184,7 +185,7 @@
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name="Auxiliorizine"
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category="Material"
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spritecolor="1.0,1.0,0.0,1.0"
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Tags="smallitem,chem"
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Tags="smallitem,chem,medical"
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pickdistance="150"
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description="A highly potent corrigodone-based stimulant.">
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@@ -203,7 +204,7 @@
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name="Chlorine"
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category="Material"
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spritecolor="1.0,1.0,1.0,0.6"
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Tags="smallitem,chem"
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Tags="smallitem,chem,medical"
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pickdistance="150">
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<Sprite texture ="med.png" sourcerect="24,16,8,16" depth="0.6"/>
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@@ -221,7 +222,7 @@
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name="Ethanol"
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category="Material"
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spritecolor="0.0,0.9,0.1,1.0"
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Tags="smallitem,chem"
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Tags="smallitem,chem,medical"
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canuseonself="true"
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pickdistance="150">
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@@ -245,7 +246,7 @@
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name="Aluminium"
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category="Material"
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spritecolor="0.7,0.7,0.7,1.0"
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Tags="smallitem,chem"
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Tags="smallitem,chem,medical"
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pickdistance="150">
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<Sprite texture ="med.png" sourcerect="24,16,8,16" depth="0.6"/>
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@@ -263,7 +264,7 @@
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name="Potassium"
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category="Material"
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spritecolor="0.8,0.8,0.8,1.0"
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Tags="smallitem,chem"
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Tags="smallitem,chem,medical"
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pickdistance="150">
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<Sprite texture ="med.png" sourcerect="24,16,8,16" depth="0.6"/>
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@@ -300,7 +301,7 @@
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name="Chloral Hydrate"
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category="Material"
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spritecolor="1.0,1.0,1.0,0.8"
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Tags="smallitem,chem"
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Tags="smallitem,chem,medical"
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pickdistance="150">
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<Sprite texture ="med.png" sourcerect="24,16,8,16" depth="0.6"/>
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@@ -318,7 +319,7 @@
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name="Phosphorus"
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category="Material"
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spritecolor="0.5,0.0,0.0,1.0"
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Tags="smallitem,chem"
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Tags="smallitem,chem,medical"
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pickdistance="150">
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<Sprite texture ="med.png" sourcerect="24,16,8,16" depth="0.6"/>
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@@ -331,6 +332,24 @@
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</StatusEffect>
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</Holdable>
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</Item>
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<Item
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name="Sulphuric Acid"
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category="Material"
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spritecolor="0.5,0.0,0.0,1.0"
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Tags="smallitem,chem,medical"
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pickdistance="150">
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<Sprite texture ="med.png" sourcerect="24,16,8,16" depth="0.6"/>
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<Body width="25" height="5" density="10"/>
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<Holdable slots="Any,RightHand,LeftHand">
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<StatusEffect type="OnUse" target="Character" Health="-2.0" duration="60.0">
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<RequiredItem name="Medical Syringe" type="Container"/>
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</StatusEffect>
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</Holdable>
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</Item>
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</Items>
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