- some more medicine value tweaking
- medicine & toxic cabinet items (added to vanilla subs) - updating the positions of items inside a moving container (caused explosions to happen in the wrong position if the explosive inside something like a grenade) - renamed doctors as medical doctors
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@@ -10,5 +10,31 @@
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<Containable name="smallitem"/>
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</ItemContainer>
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</Item>
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<Item
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name="Medicine Cabinet"
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linkable="true"
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pickdistance ="150">
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<Sprite texture ="cabinets.png" depth="0.85" sourcerect="0,0,48,64"/>
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<ItemContainer capacity="20" canbeselected="true" hideitems="true">
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<Containable name="chem"/>
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<Containable name="medical"/>
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</ItemContainer>
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</Item>
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<Item
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name="Toxic Cabinet"
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linkable="true"
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pickdistance ="150">
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<Sprite texture ="cabinets.png" depth="0.85" sourcerect="0,64,48,64"/>
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<ItemContainer capacity="20" canbeselected="true" hideitems="true">
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<Containable name="chem"/>
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<Containable name="medical"/>
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</ItemContainer>
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</Item>
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</Items>
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