Updated project files
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@@ -63,6 +63,11 @@
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<ItemGroup>
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Source\Camera.cs" />
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<Compile Include="Source\Characters\BackgroundSprite\BackgroundCreature.cs" />
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<Compile Include="Source\Characters\BackgroundSprite\BackgroundCreatureManager.cs" />
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<Compile Include="Source\Characters\BackgroundSprite\BackgroundCreaturePrefab.cs" />
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<Compile Include="Source\Characters\BackgroundSprite\BackgroundSpriteManager.cs" />
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<Compile Include="Source\Characters\BackgroundSprite\BackgroundSpritePrefab.cs" />
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<Compile Include="Source\EventInput\EventInput.cs" />
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<Compile Include="Source\EventInput\KeyboardDispatcher.cs" />
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<Compile Include="Source\Fonts\ScalableFont.cs" />
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@@ -84,6 +89,10 @@
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<Compile Include="Source\GUI\GUITextBox.cs" />
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<Compile Include="Source\GUI\GUITickBox.cs" />
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<Compile Include="Source\GUI\LoadingScreen.cs" />
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<Compile Include="Source\Items\Item.cs" />
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<Compile Include="Source\Map\MapEntity.cs" />
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<Compile Include="Source\Map\MapEntityPrefab.cs" />
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<Compile Include="Source\Networking\GameClient.cs" />
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<Compile Include="Source\Particles\Particle.cs" />
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<Compile Include="Source\Particles\ParticleEmitter.cs" />
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<Compile Include="Source\Particles\ParticleManager.cs" />
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@@ -93,17 +102,20 @@
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<Compile Include="Source\Screens\BlurEffect.cs" />
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<Compile Include="Source\Screens\EditCharacterScreen.cs" />
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<Compile Include="Source\Screens\EditMapScreen.cs" />
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<Compile Include="Source\Screens\GameScreen.cs" />
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<Compile Include="Source\Screens\LobbyScreen.cs" />
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<Compile Include="Source\Screens\MainMenuScreen.cs" />
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<Compile Include="Source\Screens\NetLobbyScreen.cs" />
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<Compile Include="Source\Screens\Screen.cs" />
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<Compile Include="Source\Screens\ServerListScreen.cs" />
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<Compile Include="Source\Sounds\OggSound.cs" />
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<Compile Include="Source\Sounds\OggStream.cs" />
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<Compile Include="Source\Sounds\Sound.cs" />
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<Compile Include="Source\Sounds\SoundManager.cs" />
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<Compile Include="Source\Sounds\SoundPlayer.cs" />
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<Compile Include="Source\Sprite\Sprite.cs" />
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<Compile Include="Source\Sprite\SpriteSheet.cs" />
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<Compile Include="Source\Utils\TextureLoader.cs" />
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<Compile Include="Source\Sprite.cs" />
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<Compile Include="Source\SpriteSheet.cs" />
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</ItemGroup>
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<ItemGroup>
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<Reference Include="MonoGame.Framework, Version=3.5.1.1679, Culture=neutral, processorArchitecture=MSIL">
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@@ -9,7 +9,7 @@
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<ErrorReportUrlHistory />
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<FallbackCulture>en-US</FallbackCulture>
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<VerifyUploadedFiles>false</VerifyUploadedFiles>
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<ProjectView>ProjectFiles</ProjectView>
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<ProjectView>ShowAllFiles</ProjectView>
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</PropertyGroup>
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<PropertyGroup>
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<ReferencePath>
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