Merge pull request #18 from mc-oofert/patch-5

itemThink
This commit is contained in:
Evil Factory
2021-09-26 11:30:42 -03:00
committed by GitHub

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@@ -404,12 +404,18 @@ namespace Barotrauma.Items.Components
//called when isActive is true and condition > 0.0f
public virtual void Update(float deltaTime, Camera cam)
{
#if SERVER
GameMain.Lua.hook.Call("itemThink." + item.prefab.Identifier, new object[]{item});
#endif
ApplyStatusEffects(ActionType.OnActive, deltaTime);
}
//called when isActive is true and condition == 0.0f
public virtual void UpdateBroken(float deltaTime, Camera cam)
{
#if SERVER
GameMain.Lua.hook.Call("itemThink." + item.prefab.Identifier, new object[]{item});
#endif
#if CLIENT
StopSounds(ActionType.OnActive);
#endif