Unstable 0.17.6.0
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@@ -4,9 +4,7 @@ using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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using System;
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using System.Collections.Generic;
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using System.Globalization;
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using System.Linq;
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using System.Reflection.Metadata;
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namespace Barotrauma.Items.Components
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{
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@@ -53,15 +51,12 @@ namespace Barotrauma.Items.Components
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[Serialize("vendingmachine.outofstock", IsPropertySaveable.Yes)]
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public string FabricationLimitReachedText { get; set; }
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partial void InitProjSpecific()
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{
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//CreateGUI();
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}
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protected override void OnResolutionChanged()
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{
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base.OnResolutionChanged();
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OnItemLoadedProjSpecific();
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if (GuiFrame != null)
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{
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OnItemLoadedProjSpecific();
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}
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}
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protected override void CreateGUI()
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@@ -162,7 +157,7 @@ namespace Barotrauma.Items.Components
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// === ACTIVATE BUTTON === //
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var buttonFrame = new GUILayoutGroup(new RectTransform(new Vector2(0.3f, 0.8f), inputArea.RectTransform), childAnchor: Anchor.CenterRight);
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activateButton = new GUIButton(new RectTransform(new Vector2(1f, 0.6f), buttonFrame.RectTransform),
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TextManager.Get(CreateButtonText), style: "DeviceButton")
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TextManager.Get(CreateButtonText), style: "DeviceButtonFixedSize")
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{
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OnClicked = StartButtonClicked,
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UserData = selectedItem,
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@@ -173,7 +168,7 @@ namespace Barotrauma.Items.Components
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{
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bottomFrame.RectTransform.RelativeSize = new Vector2(1.0f, 0.1f);
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activateButton = new GUIButton(new RectTransform(new Vector2(0.3f, 1.0f), bottomFrame.RectTransform, Anchor.CenterRight),
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TextManager.Get(CreateButtonText), style: "DeviceButton")
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TextManager.Get(CreateButtonText), style: "DeviceButtonFixedSize")
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{
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OnClicked = StartButtonClicked,
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UserData = selectedItem,
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@@ -566,7 +561,7 @@ namespace Barotrauma.Items.Components
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LocalizedString itemName = GetRecipeNameAndAmount(selectedItem);
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LocalizedString name = itemName;
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float quality = GetFabricatedItemQuality(selectedItem, user);
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float quality = selectedItem.Quality ?? GetFabricatedItemQuality(selectedItem, user);
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if (quality > 0)
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{
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name = TextManager.GetWithVariable("itemname.quality" + (int)quality, "[itemname]", itemName + '\n')
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@@ -636,7 +631,7 @@ namespace Barotrauma.Items.Components
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float requiredTime = overrideRequiredTime ??
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(user == null ? selectedItem.RequiredTime : GetRequiredTime(selectedItem, user));
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if (requiredTime > 0.0f)
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if ((int)requiredTime > 0)
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{
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new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), paddedReqFrame.RectTransform),
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TextManager.Get("FabricatorRequiredTime") , textColor: ToolBox.GradientLerp(degreeOfSuccess, GUIStyle.Red, Color.Yellow, GUIStyle.Green), font: GUIStyle.SubHeadingFont)
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@@ -778,6 +773,12 @@ namespace Barotrauma.Items.Components
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UInt16 userID = msg.ReadUInt16();
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Character user = Entity.FindEntityByID(userID) as Character;
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ushort reachedLimitCount = msg.ReadUInt16();
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for (int i = 0; i < reachedLimitCount; i++)
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{
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fabricationLimits[msg.ReadUInt32()] = 0;
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}
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State = newState;
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if (newState == FabricatorState.Stopped || recipeHash == 0)
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{
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@@ -320,7 +320,7 @@ namespace Barotrauma.Items.Components
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}
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}
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GUI.DrawString(spriteBatch, hudPos, texts[0], textColors[0] * alpha, Color.Black * 0.7f * alpha, 2, GUIStyle.SubHeadingFont);
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GUI.DrawString(spriteBatch, hudPos, texts[0].Value, textColors[0] * alpha, Color.Black * 0.7f * alpha, 2, GUIStyle.SubHeadingFont, ForceUpperCase.No);
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hudPos.X += 5.0f;
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hudPos.Y += 24.0f * GameSettings.CurrentConfig.Graphics.TextScale;
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