Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaClient/ClientSource/Items/Components/Machines/Fabricator.cs
2022-04-04 16:46:08 +09:00

800 lines
39 KiB
C#

using Barotrauma.Extensions;
using Barotrauma.Networking;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using System;
using System.Collections.Generic;
using System.Linq;
namespace Barotrauma.Items.Components
{
partial class Fabricator : Powered, IServerSerializable, IClientSerializable
{
private GUIListBox itemList;
private GUIFrame selectedItemFrame;
private GUIFrame selectedItemReqsFrame;
public GUIButton ActivateButton
{
get { return activateButton; }
}
private GUIButton activateButton;
private GUITextBox itemFilterBox;
private GUIComponent outputSlot;
private GUIComponent inputInventoryHolder, outputInventoryHolder;
public FabricationRecipe SelectedItem
{
get { return selectedItem; }
}
private FabricationRecipe selectedItem;
private GUIComponent inSufficientPowerWarning;
private FabricationRecipe pendingFabricatedItem;
private class ToolTip
{
public Rectangle TargetElement;
public LocalizedString Tooltip;
}
private ToolTip tooltip;
private GUITextBlock requiredTimeBlock;
[Serialize("FabricatorCreate", IsPropertySaveable.Yes)]
public string CreateButtonText { get; set; }
[Serialize("vendingmachine.outofstock", IsPropertySaveable.Yes)]
public string FabricationLimitReachedText { get; set; }
protected override void OnResolutionChanged()
{
if (GuiFrame != null)
{
OnItemLoadedProjSpecific();
}
}
protected override void CreateGUI()
{
var paddedFrame = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.9f), GuiFrame.RectTransform, Anchor.Center), childAnchor: Anchor.TopCenter);
// === LABEL === //
new GUITextBlock(new RectTransform(new Vector2(1f, 0.05f), paddedFrame.RectTransform), item.Name, font: GUIStyle.SubHeadingFont)
{
TextAlignment = Alignment.Center,
AutoScaleVertical = true
};
var mainFrame = new GUILayoutGroup(new RectTransform(new Vector2(1f, 0.95f), paddedFrame.RectTransform, Anchor.Center), childAnchor: Anchor.TopCenter)
{
RelativeSpacing = 0.02f,
Stretch = true,
CanBeFocused = true
};
// === TOP AREA ===
var topFrame = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.65f), mainFrame.RectTransform), style: "InnerFrameDark");
// === ITEM LIST ===
var itemListFrame = new GUILayoutGroup(new RectTransform(new Vector2(0.5f, 1.0f), topFrame.RectTransform), childAnchor: Anchor.Center);
var paddedItemFrame = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 0.9f), itemListFrame.RectTransform))
{
Stretch = true,
RelativeSpacing = 0.03f
};
var filterArea = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.15f), paddedItemFrame.RectTransform), isHorizontal: true)
{
Stretch = true,
RelativeSpacing = 0.03f,
UserData = "filterarea"
};
new GUITextBlock(new RectTransform(new Vector2(0.2f, 1f), filterArea.RectTransform), TextManager.Get("serverlog.filter"), font: GUIStyle.SubHeadingFont)
{
Padding = Vector4.Zero,
AutoScaleVertical = true
};
itemFilterBox = new GUITextBox(new RectTransform(new Vector2(0.8f, 1.0f), filterArea.RectTransform), createClearButton: true);
itemFilterBox.OnTextChanged += (textBox, text) =>
{
FilterEntities(text);
return true;
};
filterArea.RectTransform.MaxSize = new Point(int.MaxValue, itemFilterBox.Rect.Height);
itemList = new GUIListBox(new RectTransform(new Vector2(1f, 0.9f), paddedItemFrame.RectTransform), style: null)
{
OnSelected = (component, userdata) =>
{
selectedItem = userdata as FabricationRecipe;
if (selectedItem != null) { SelectItem(Character.Controlled, selectedItem); }
return true;
}
};
// === SEPARATOR === //
new GUIFrame(new RectTransform(new Vector2(0.01f, 0.9f), topFrame.RectTransform, Anchor.Center), style: "VerticalLine");
// === OUTPUT AREA === //
var outputArea = new GUILayoutGroup(new RectTransform(new Vector2(0.5f, 1f), topFrame.RectTransform, Anchor.TopRight), childAnchor: Anchor.Center);
var paddedOutputArea = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.9f), outputArea.RectTransform));
var outputTopArea = new GUILayoutGroup(new RectTransform(new Vector2(1f, 0.5F), paddedOutputArea.RectTransform, Anchor.Center), isHorizontal: true);
// === OUTPUT SLOT === //
outputSlot = new GUIFrame(new RectTransform(new Vector2(0.4f, 1f), outputTopArea.RectTransform), style: null);
outputInventoryHolder = new GUIFrame(new RectTransform(new Vector2(1f, 1.2f), outputSlot.RectTransform, Anchor.BottomCenter), style: null);
new GUICustomComponent(new RectTransform(Vector2.One, outputInventoryHolder.RectTransform), DrawOutputOverLay) { CanBeFocused = false };
// === DESCRIPTION === //
selectedItemFrame = new GUIFrame(new RectTransform(new Vector2(0.6f, 1f), outputTopArea.RectTransform), style: null);
// === REQUIREMENTS === //
selectedItemReqsFrame = new GUIFrame(new RectTransform(new Vector2(1f, 0.5f), paddedOutputArea.RectTransform), style: null);
// === BOTTOM AREA === //
var bottomFrame = new GUIFrame(new RectTransform(new Vector2(1f, 0.3f), mainFrame.RectTransform), style: null);
if (inputContainer.Capacity > 0)
{
// === SEPARATOR === //
var separatorArea = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.15f), bottomFrame.RectTransform, Anchor.TopCenter), childAnchor: Anchor.CenterLeft, isHorizontal: true)
{
Stretch = true,
RelativeSpacing = 0.03f
};
var inputLabel = new GUITextBlock(new RectTransform(Vector2.One, separatorArea.RectTransform), TextManager.Get("fabricator.input", "uilabel.input"), font: GUIStyle.SubHeadingFont) { Padding = Vector4.Zero };
inputLabel.RectTransform.Resize(new Point((int)inputLabel.Font.MeasureString(inputLabel.Text).X, inputLabel.RectTransform.Rect.Height));
new GUIFrame(new RectTransform(Vector2.One, separatorArea.RectTransform), style: "HorizontalLine");
// === INPUT AREA === //
var inputArea = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 1f), bottomFrame.RectTransform, Anchor.BottomCenter), isHorizontal: true, childAnchor: Anchor.BottomLeft);
// === INPUT SLOTS === //
inputInventoryHolder = new GUIFrame(new RectTransform(new Vector2(0.7f, 1f), inputArea.RectTransform), style: null);
new GUICustomComponent(new RectTransform(Vector2.One, inputInventoryHolder.RectTransform), DrawInputOverLay) { CanBeFocused = false };
// === ACTIVATE BUTTON === //
var buttonFrame = new GUILayoutGroup(new RectTransform(new Vector2(0.3f, 0.8f), inputArea.RectTransform), childAnchor: Anchor.CenterRight);
activateButton = new GUIButton(new RectTransform(new Vector2(1f, 0.6f), buttonFrame.RectTransform),
TextManager.Get(CreateButtonText), style: "DeviceButtonFixedSize")
{
OnClicked = StartButtonClicked,
UserData = selectedItem,
Enabled = false
};
}
else
{
bottomFrame.RectTransform.RelativeSize = new Vector2(1.0f, 0.1f);
activateButton = new GUIButton(new RectTransform(new Vector2(0.3f, 1.0f), bottomFrame.RectTransform, Anchor.CenterRight),
TextManager.Get(CreateButtonText), style: "DeviceButtonFixedSize")
{
OnClicked = StartButtonClicked,
UserData = selectedItem,
Enabled = false
};
}
// === POWER WARNING === //
inSufficientPowerWarning = new GUITextBlock(new RectTransform(Vector2.One, activateButton.RectTransform),
TextManager.Get("FabricatorNoPower"), textColor: GUIStyle.Orange, textAlignment: Alignment.Center, color: Color.Black, style: "OuterGlow", wrap: true)
{
HoverColor = Color.Black,
IgnoreLayoutGroups = true,
Visible = false,
CanBeFocused = false
};
CreateRecipes();
}
partial void CreateRecipes()
{
itemList.Content.RectTransform.ClearChildren();
foreach (FabricationRecipe fi in fabricationRecipes.Values)
{
var frame = new GUIFrame(new RectTransform(new Point(itemList.Content.Rect.Width, (int)(40 * GUI.yScale)), itemList.Content.RectTransform), style: null)
{
UserData = fi,
HoverColor = Color.Gold * 0.2f,
SelectedColor = Color.Gold * 0.5f,
ToolTip = fi.TargetItem.Description
};
var container = new GUILayoutGroup(new RectTransform(Vector2.One, frame.RectTransform),
childAnchor: Anchor.CenterLeft, isHorizontal: true) { RelativeSpacing = 0.02f };
var itemIcon = fi.TargetItem.InventoryIcon ?? fi.TargetItem.Sprite;
if (itemIcon != null)
{
new GUIImage(new RectTransform(new Point(frame.Rect.Height,frame.Rect.Height), container.RectTransform),
itemIcon, scaleToFit: true)
{
Color = fi.TargetItem.InventoryIconColor,
ToolTip = fi.TargetItem.Description
};
}
new GUITextBlock(new RectTransform(new Vector2(0.85f, 1f), container.RectTransform), GetRecipeNameAndAmount(fi))
{
Padding = Vector4.Zero,
AutoScaleVertical = true,
ToolTip = fi.TargetItem.Description
};
new GUITextBlock(new RectTransform(new Vector2(0.85f, 1f), frame.RectTransform, Anchor.BottomRight),
TextManager.Get(FabricationLimitReachedText), font: GUIStyle.SmallFont, textAlignment: Alignment.BottomRight)
{
UserData = nameof(FabricationLimitReachedText),
Visible = false
};
}
}
private LocalizedString GetRecipeNameAndAmount(FabricationRecipe fabricationRecipe)
{
if (fabricationRecipe == null) { return ""; }
if (fabricationRecipe.Amount > 1)
{
return TextManager.GetWithVariables("fabricationrecipenamewithamount",
("[name]", fabricationRecipe.DisplayName), ("[amount]", fabricationRecipe.Amount.ToString()));
}
else
{
return fabricationRecipe.DisplayName;
}
}
partial void OnItemLoadedProjSpecific()
{
CreateGUI();
if (inputInventoryHolder != null)
{
inputContainer.AllowUIOverlap = true;
inputContainer.Inventory.RectTransform = inputInventoryHolder.RectTransform;
}
outputContainer.AllowUIOverlap = true;
outputContainer.Inventory.RectTransform = outputInventoryHolder.RectTransform;
}
partial void SelectProjSpecific(Character character)
{
var nonItems = itemList.Content.Children.Where(c => !(c.UserData is FabricationRecipe)).ToList();
nonItems.ForEach(i => itemList.Content.RemoveChild(i));
itemList.Content.RectTransform.SortChildren((c1, c2) =>
{
var item1 = c1.GUIComponent.UserData as FabricationRecipe;
var item2 = c2.GUIComponent.UserData as FabricationRecipe;
int itemPlacement1 = FabricationDegreeOfSuccess(character, item1.RequiredSkills) >= 0.5f ? 0 : -1;
int itemPlacement2 = FabricationDegreeOfSuccess(character, item2.RequiredSkills) >= 0.5f ? 0 : -1;
itemPlacement1 += item1.RequiresRecipe && !character.HasRecipeForItem(item1.TargetItem.Identifier) ? -2 : 0;
itemPlacement2 += item2.RequiresRecipe && !character.HasRecipeForItem(item2.TargetItem.Identifier) ? -2 : 0;
if (itemPlacement1 != itemPlacement2)
{
return itemPlacement1 > itemPlacement2 ? -1 : 1;
}
return string.Compare(item1.DisplayName.Value, item2.DisplayName.Value);
});
var sufficientSkillsText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.15f), itemList.Content.RectTransform),
TextManager.Get("fabricatorsufficientskills"), textColor: GUIStyle.Green, font: GUIStyle.SubHeadingFont)
{
AutoScaleHorizontal = true,
CanBeFocused = false
};
sufficientSkillsText.RectTransform.SetAsFirstChild();
var insufficientSkillsText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.15f), itemList.Content.RectTransform),
TextManager.Get("fabricatorinsufficientskills"), textColor: Color.Orange, font: GUIStyle.SubHeadingFont)
{
AutoScaleHorizontal = true,
CanBeFocused = false
};
var firstinSufficient = itemList.Content.Children.FirstOrDefault(c => c.UserData is FabricationRecipe fabricableItem && FabricationDegreeOfSuccess(character, fabricableItem.RequiredSkills) < 0.5f);
if (firstinSufficient != null)
{
insufficientSkillsText.RectTransform.RepositionChildInHierarchy(itemList.Content.RectTransform.GetChildIndex(firstinSufficient.RectTransform));
}
else
{
sufficientSkillsText.Visible = insufficientSkillsText.Visible = false;
sufficientSkillsText.Enabled = insufficientSkillsText.Enabled = false;
}
var requiresRecipeText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.15f), itemList.Content.RectTransform),
TextManager.Get("fabricatorrequiresrecipe"), textColor: Color.Red, font: GUIStyle.SubHeadingFont)
{
AutoScaleHorizontal = true,
CanBeFocused = false
};
var firstRequiresRecipe = itemList.Content.Children.FirstOrDefault(c => c.UserData is FabricationRecipe fabricableItem && (fabricableItem.RequiresRecipe && !character.HasRecipeForItem(fabricableItem.TargetItem.Identifier)));
if (firstRequiresRecipe != null)
{
requiresRecipeText.RectTransform.RepositionChildInHierarchy(itemList.Content.RectTransform.GetChildIndex(firstRequiresRecipe.RectTransform));
}
HideEmptyItemListCategories();
if (selectedItem != null)
{
//reselect to recreate the info based on the new user's skills
SelectItem(character, selectedItem);
}
}
private void DrawInputOverLay(SpriteBatch spriteBatch, GUICustomComponent overlayComponent)
{
overlayComponent.RectTransform.SetAsLastChild();
FabricationRecipe targetItem = fabricatedItem ?? selectedItem;
if (targetItem != null)
{
int slotIndex = 0;
var missingItems = new List<FabricationRecipe.RequiredItem>();
foreach (FabricationRecipe.RequiredItem requiredItem in targetItem.RequiredItems)
{
for (int i = 0; i < requiredItem.Amount; i++)
{
missingItems.Add(requiredItem);
}
}
foreach (Item item in inputContainer.Inventory.AllItems)
{
missingItems.Remove(missingItems.FirstOrDefault(mi => mi.ItemPrefabs.Contains(item.Prefab)));
}
var missingCounts = missingItems.GroupBy(missingItem => missingItem).ToDictionary(x => x.Key, x => x.Count());
missingItems = missingItems.Distinct().ToList();
foreach (FabricationRecipe.RequiredItem requiredItem in missingItems)
{
while (slotIndex < inputContainer.Capacity && inputContainer.Inventory.GetItemAt(slotIndex) != null)
{
slotIndex++;
}
requiredItem.ItemPrefabs
.Where(requiredPrefab => availableIngredients.ContainsKey(requiredPrefab.Identifier))
.ForEach(requiredPrefab => {
var availableItems = availableIngredients[requiredPrefab.Identifier];
foreach (Item it in availableItems)
{
if (it.ParentInventory == inputContainer.Inventory) { continue; }
var rootInventoryOwner = it.GetRootInventoryOwner();
Inventory rootInventory = (rootInventoryOwner as Item)?.OwnInventory as Inventory ?? (rootInventoryOwner as Character)?.Inventory;
if (rootInventory?.visualSlots == null) { continue; }
int availableSlotIndex = rootInventory.FindIndex((it.Container != rootInventoryOwner ? it.Container : it) ?? it);
if (availableSlotIndex < 0) { continue; }
if (rootInventory.visualSlots[availableSlotIndex].HighlightTimer <= 0.0f)
{
rootInventory.visualSlots[availableSlotIndex].ShowBorderHighlight(GUIStyle.Green, 0.5f, 0.5f, 0.2f);
if (slotIndex < inputContainer.Capacity)
{
inputContainer.Inventory.visualSlots[slotIndex].ShowBorderHighlight(GUIStyle.Green, 0.5f, 0.5f, 0.2f);
}
}
}
});
if (slotIndex >= inputContainer.Capacity) { break; }
var itemIcon = requiredItem.ItemPrefabs.First().InventoryIcon ?? requiredItem.ItemPrefabs.First().Sprite;
Rectangle slotRect = inputContainer.Inventory.visualSlots[slotIndex].Rect;
itemIcon.Draw(
spriteBatch,
slotRect.Center.ToVector2(),
color: requiredItem.ItemPrefabs.First().InventoryIconColor * 0.3f,
scale: Math.Min(slotRect.Width / itemIcon.size.X, slotRect.Height / itemIcon.size.Y));
if (missingCounts[requiredItem] > 1)
{
Vector2 stackCountPos = new Vector2(slotRect.Right, slotRect.Bottom);
string stackCountText = "x" + missingCounts[requiredItem];
stackCountPos -= GUIStyle.SmallFont.MeasureString(stackCountText) + new Vector2(4, 2);
GUIStyle.SmallFont.DrawString(spriteBatch, stackCountText, stackCountPos + Vector2.One, Color.Black);
GUIStyle.SmallFont.DrawString(spriteBatch, stackCountText, stackCountPos, Color.White);
}
if (requiredItem.UseCondition && requiredItem.MinCondition < 1.0f)
{
DrawConditionBar(spriteBatch, requiredItem.MinCondition);
}
else if (requiredItem.MaxCondition < 1.0f)
{
DrawConditionBar(spriteBatch, requiredItem.MaxCondition);
}
void DrawConditionBar(SpriteBatch sb, float condition)
{
int spacing = GUI.IntScale(4);
int height = GUI.IntScale(10);
GUI.DrawRectangle(spriteBatch, new Rectangle(slotRect.X + spacing, slotRect.Bottom - spacing - height, slotRect.Width - spacing * 2, height), Color.Black * 0.8f, true);
GUI.DrawRectangle(spriteBatch,
new Rectangle(slotRect.X + spacing, slotRect.Bottom - spacing - height, (int)((slotRect.Width - spacing * 2) * condition), height),
GUIStyle.Green * 0.8f, true);
}
if (slotRect.Contains(PlayerInput.MousePosition))
{
var suitableIngredients = requiredItem.ItemPrefabs.Select(ip => ip.Name);
LocalizedString toolTipText = string.Join(", ", suitableIngredients.Count() > 3 ? suitableIngredients.SkipLast(suitableIngredients.Count() - 3) : suitableIngredients);
if (suitableIngredients.Count() > 3) { toolTipText += "..."; }
if (requiredItem.UseCondition && requiredItem.MinCondition < 1.0f)
{
toolTipText += " " + (int)Math.Round(requiredItem.MinCondition * 100) + "%";
}
else if (requiredItem.MaxCondition < 1.0f)
{
if (requiredItem.MaxCondition <= 0.0f)
{
toolTipText += " " + (int)Math.Round(requiredItem.MaxCondition * 100) + "%";
}
else
{
toolTipText += " 0-" + (int)Math.Round(requiredItem.MaxCondition * 100) + "%";
}
}
else if (requiredItem.MaxCondition <= 0.0f)
{
toolTipText = TextManager.GetWithVariable("displayname.emptyitem", "[itemname]", toolTipText);
}
if (!requiredItem.ItemPrefabs.First().Description.IsNullOrEmpty())
{
toolTipText += '\n' + requiredItem.ItemPrefabs.First().Description;
}
tooltip = new ToolTip { TargetElement = slotRect, Tooltip = toolTipText };
}
slotIndex++;
}
}
}
private void DrawOutputOverLay(SpriteBatch spriteBatch, GUICustomComponent overlayComponent)
{
overlayComponent.RectTransform.SetAsLastChild();
FabricationRecipe targetItem = fabricatedItem ?? selectedItem;
if (targetItem != null)
{
Rectangle slotRect = outputContainer.Inventory.visualSlots[0].Rect;
if (fabricatedItem != null)
{
float clampedProgressState = Math.Clamp(progressState, 0f, 1f);
GUI.DrawRectangle(spriteBatch,
new Rectangle(
slotRect.X, slotRect.Y + (int)(slotRect.Height * (1.0f - clampedProgressState)),
slotRect.Width, (int)(slotRect.Height * clampedProgressState)),
GUIStyle.Green * 0.5f, isFilled: true);
}
if (outputContainer.Inventory.IsEmpty())
{
var itemIcon = targetItem.TargetItem.InventoryIcon ?? targetItem.TargetItem.Sprite;
itemIcon.Draw(
spriteBatch,
slotRect.Center.ToVector2(),
color: targetItem.TargetItem.InventoryIconColor * 0.4f,
scale: Math.Min(slotRect.Width / itemIcon.size.X, slotRect.Height / itemIcon.size.Y) * 0.9f);
}
}
if (tooltip != null)
{
GUIComponent.DrawToolTip(spriteBatch, tooltip.Tooltip, tooltip.TargetElement);
tooltip = null;
}
}
private bool FilterEntities(string filter)
{
if (string.IsNullOrWhiteSpace(filter))
{
itemList.Content.Children.ForEach(c => c.Visible = true);
}
else
{
foreach (GUIComponent child in itemList.Content.Children)
{
FabricationRecipe recipe = child.UserData as FabricationRecipe;
if (recipe?.DisplayName == null) { continue; }
child.Visible = recipe.DisplayName.Contains(filter, StringComparison.OrdinalIgnoreCase);
}
}
HideEmptyItemListCategories();
return true;
}
private void HideEmptyItemListCategories()
{
//go through the elements backwards, and disable the labels ("insufficient skills to fabricate", "recipe required...") if there's no items below them
bool recipeVisible = false;
foreach (GUIComponent child in itemList.Content.Children.Reverse())
{
if (!(child.UserData is FabricationRecipe recipe))
{
if (child.Enabled)
{
child.Visible = recipeVisible;
}
recipeVisible = false;
}
else
{
recipeVisible |= child.Visible;
}
}
itemList.UpdateScrollBarSize();
itemList.BarScroll = 0.0f;
}
public bool ClearFilter()
{
FilterEntities("");
itemList.UpdateScrollBarSize();
itemList.BarScroll = 0.0f;
itemFilterBox.Text = "";
return true;
}
private bool SelectItem(Character user, FabricationRecipe selectedItem, float? overrideRequiredTime = null)
{
this.selectedItem = selectedItem;
selectedItemFrame.ClearChildren();
selectedItemReqsFrame.ClearChildren();
var paddedFrame = new GUILayoutGroup(new RectTransform(new Vector2(1f, 0.9f), selectedItemFrame.RectTransform, Anchor.Center)) { RelativeSpacing = 0.03f };
var paddedReqFrame = new GUILayoutGroup(new RectTransform(new Vector2(1f, 0.9f), selectedItemReqsFrame.RectTransform, Anchor.Center)) { RelativeSpacing = 0.03f };
LocalizedString itemName = GetRecipeNameAndAmount(selectedItem);
LocalizedString name = itemName;
float quality = selectedItem.Quality ?? GetFabricatedItemQuality(selectedItem, user);
if (quality > 0)
{
name = TextManager.GetWithVariable("itemname.quality" + (int)quality, "[itemname]", itemName + '\n')
.Fallback(TextManager.GetWithVariable("itemname.quality3", "[itemname]", itemName + '\n'));
}
var nameBlock = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), paddedFrame.RectTransform),
RichString.Rich(name), textAlignment: Alignment.TopLeft, textColor: Color.Aqua, font: GUIStyle.SubHeadingFont)
{
AutoScaleHorizontal = true
};
nameBlock.Padding = new Vector4(0, nameBlock.Padding.Y, GUI.IntScale(5), nameBlock.Padding.W);
if (nameBlock.TextScale < 0.7f)
{
nameBlock.SetRichText(TextManager.GetWithVariable("itemname.quality" + (int)quality, "[itemname]", itemName)
.Fallback(TextManager.GetWithVariable("itemname.quality3", "[itemname]", itemName)));
nameBlock.AutoScaleHorizontal = false;
nameBlock.TextScale = 0.7f;
nameBlock.Wrap = true;
nameBlock.SetTextPos();
nameBlock.RectTransform.MinSize = new Point(0, (int)(nameBlock.TextSize.Y * nameBlock.TextScale));
}
if (!selectedItem.TargetItem.Description.IsNullOrEmpty())
{
var description = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), paddedFrame.RectTransform),
selectedItem.TargetItem.Description,
font: GUIStyle.SmallFont, wrap: true);
description.Padding = new Vector4(0, description.Padding.Y, description.Padding.Z, description.Padding.W);
while (description.Rect.Height + nameBlock.Rect.Height > paddedFrame.Rect.Height)
{
var lines = description.WrappedText.Split('\n');
if (lines.Count <= 1) { break; }
var newString = string.Join('\n', lines.Take(lines.Count - 1));
description.Text = newString.Substring(0, newString.Length - 4) + "...";
description.CalculateHeightFromText();
description.ToolTip = selectedItem.TargetItem.Description;
}
}
IEnumerable<Skill> inadequateSkills = Enumerable.Empty<Skill>();
if (user != null)
{
inadequateSkills = selectedItem.RequiredSkills.Where(skill => user.GetSkillLevel(skill.Identifier) < Math.Round(skill.Level * SkillRequirementMultiplier));
}
if (selectedItem.RequiredSkills.Any())
{
LocalizedString text = "";
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), paddedReqFrame.RectTransform),
TextManager.Get("FabricatorRequiredSkills"), textColor: inadequateSkills.Any() ? GUIStyle.Red : GUIStyle.Green, font: GUIStyle.SubHeadingFont)
{
AutoScaleHorizontal = true,
};
foreach (Skill skill in selectedItem.RequiredSkills)
{
text += TextManager.Get("SkillName." + skill.Identifier) + " " + TextManager.Get("Lvl").ToLower() + " " + Math.Round(skill.Level * SkillRequirementMultiplier);
if (skill != selectedItem.RequiredSkills.Last()) { text += "\n"; }
}
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), paddedReqFrame.RectTransform), text, font: GUIStyle.SmallFont);
}
float degreeOfSuccess = user == null ? 0.0f : FabricationDegreeOfSuccess(user, selectedItem.RequiredSkills);
if (degreeOfSuccess > 0.5f) { degreeOfSuccess = 1.0f; }
float requiredTime = overrideRequiredTime ??
(user == null ? selectedItem.RequiredTime : GetRequiredTime(selectedItem, user));
if ((int)requiredTime > 0)
{
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), paddedReqFrame.RectTransform),
TextManager.Get("FabricatorRequiredTime") , textColor: ToolBox.GradientLerp(degreeOfSuccess, GUIStyle.Red, Color.Yellow, GUIStyle.Green), font: GUIStyle.SubHeadingFont)
{
AutoScaleHorizontal = true,
};
requiredTimeBlock = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), paddedReqFrame.RectTransform), ToolBox.SecondsToReadableTime(requiredTime),
font: GUIStyle.SmallFont);
}
if (SelectedItem.RequiredMoney > 0)
{
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), paddedReqFrame.RectTransform),
TextManager.Get("subeditor.price"), textColor: ToolBox.GradientLerp(degreeOfSuccess, GUIStyle.Red, Color.Yellow, GUIStyle.Green), font: GUIStyle.SubHeadingFont)
{
AutoScaleHorizontal = true,
};
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), paddedReqFrame.RectTransform), TextManager.FormatCurrency(SelectedItem.RequiredMoney),
font: GUIStyle.SmallFont);
}
return true;
}
public void HighlightRecipe(string identifier, Color color)
{
foreach (GUIComponent child in itemList.Content.Children)
{
FabricationRecipe recipe = child.UserData as FabricationRecipe;
if (recipe?.DisplayName == null) { continue; }
if (recipe.TargetItem.Identifier == identifier)
{
if (child.FlashTimer > 0.0f) return;
child.Flash(color, 1.5f, false);
for (int i = 0; i < child.CountChildren; i++)
{
var grandChild = child.GetChild(i);
if (grandChild is GUITextBlock) continue;
grandChild.Flash(color, 1.5f, false);
}
return;
}
}
}
private bool StartButtonClicked(GUIButton button, object obj)
{
if (selectedItem == null) { return false; }
if (fabricatedItem == null &&
!outputContainer.Inventory.CanBePut(selectedItem.TargetItem, selectedItem.OutCondition * selectedItem.TargetItem.Health))
{
outputSlot.Flash(GUIStyle.Red);
return false;
}
if (GameMain.Client != null)
{
pendingFabricatedItem = fabricatedItem != null ? null : selectedItem;
item.CreateClientEvent(this);
}
else
{
if (fabricatedItem == null)
{
StartFabricating(selectedItem, Character.Controlled);
}
else
{
CancelFabricating(Character.Controlled);
}
}
return true;
}
public override void UpdateHUD(Character character, float deltaTime, Camera cam)
{
activateButton.Enabled = false;
inSufficientPowerWarning.Visible = IsActive && !hasPower;
if (!IsActive)
{
//only check ingredients if the fabricator isn't active (if it is, this is done in Update)
if (refreshIngredientsTimer <= 0.0f)
{
RefreshAvailableIngredients();
refreshIngredientsTimer = RefreshIngredientsInterval;
}
refreshIngredientsTimer -= deltaTime;
}
if (character != null)
{
foreach (GUIComponent child in itemList.Content.Children)
{
if (!(child.UserData is FabricationRecipe recipe)) { continue; }
if (recipe != selectedItem &&
(child.Rect.Y > itemList.Rect.Bottom || child.Rect.Bottom < itemList.Rect.Y))
{
continue;
}
bool canBeFabricated = CanBeFabricated(recipe, availableIngredients, character);
if (recipe == selectedItem)
{
activateButton.Enabled = canBeFabricated;
}
var childContainer = child.GetChild<GUILayoutGroup>();
childContainer.GetChild<GUITextBlock>().TextColor = Color.White * (canBeFabricated ? 1.0f : 0.5f);
childContainer.GetChild<GUIImage>().Color = recipe.TargetItem.InventoryIconColor * (canBeFabricated ? 1.0f : 0.5f);
var limitReachedText = child.FindChild(nameof(FabricationLimitReachedText));
limitReachedText.Visible = !canBeFabricated && fabricationLimits.TryGetValue(recipe.RecipeHash, out int amount) && amount <= 0;
}
}
}
partial void UpdateRequiredTimeProjSpecific()
{
if (requiredTimeBlock == null) { return; }
requiredTimeBlock.Text = ToolBox.SecondsToReadableTime(timeUntilReady > 0.0f ? timeUntilReady : requiredTime);
}
public void ClientEventWrite(IWriteMessage msg, NetEntityEvent.IData extraData = null)
{
uint recipeHash = pendingFabricatedItem?.RecipeHash ?? 0;
msg.Write(recipeHash);
}
public void ClientEventRead(IReadMessage msg, float sendingTime)
{
FabricatorState newState = (FabricatorState)msg.ReadByte();
float newTimeUntilReady = msg.ReadSingle();
uint recipeHash = msg.ReadUInt32();
UInt16 userID = msg.ReadUInt16();
Character user = Entity.FindEntityByID(userID) as Character;
ushort reachedLimitCount = msg.ReadUInt16();
for (int i = 0; i < reachedLimitCount; i++)
{
fabricationLimits[msg.ReadUInt32()] = 0;
}
State = newState;
if (newState == FabricatorState.Stopped || recipeHash == 0)
{
CancelFabricating();
}
else if (newState == FabricatorState.Active || newState == FabricatorState.Paused)
{
//if already fabricating the selected item, return
if (fabricatedItem != null && fabricatedItem.RecipeHash == recipeHash) { return; }
if (recipeHash == 0) { return; }
SelectItem(user, fabricationRecipes[recipeHash]);
StartFabricating(fabricationRecipes[recipeHash], user);
}
timeUntilReady = newTimeUntilReady;
}
}
}